Changelog:
  • soon-to-be-removed Improvement_YieldAdjacentSameType replaced with new table Improvement_YieldPerXAdjacentImprovement;
  • wildlife icon replaced with Sable Antilope and model replaced with deer one.
Changelog:
- Nerfed UA: removed +1 :c5food: Food from Mines, Pastures.
- Nerfed UB1: +1 :c5science: Science for every 5 :c5strength: Defense in City (was 3).
Now Wildlife resource avoids forests/jungles tiles where a worker is building an improvement.
Fixed typo that did not allow to create a forest/jungle to place Wildlife if there are no eligible plot beforehand.
Not-yet-revealed resources under Cities' plot do not count anymore toward the UA production bonus if the player have not yet researched the corresponding reveal tech.
Misstyping removal.
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