jarcast2
Janitor Raccoon
Leader - Nyatsimba Mutota

UA - Kalanga Legacy
Cities gain

Receive a Trade Route slot for every 4 improved Cattle resources.
Mines and Pastures provide +1



Spoiler UA details :

UAfactor = 0.75 before Industrial era and =1.2 afterwards.
UU - vaNyai (Pikeman)

Unlocks at Steel
135

19

2

Formation I promotion
Rozvi Bull Horn Formation promotion: Flank attack bonus increased by 25%.
Kutema Ugariri promotion: Upon reaching level 5, the Unit gains the one-time ability to place a Cattle Pasture on a resourceless plot within 3 tiles from the nearest City. The tile permanently gains +1

Spoiler Kutema Ugariri details :
Allowed features: Forest, Jungle, Marshes, Flood Plains; only the last is kept, the others are removed when placing the Cattle pasture.
The ability doesn't work if there is a not-yet-revealed resource on the plot so to not overwrite future strategic resources.
For the AI: a list of eligible plots from the nearest owned city from the unit is compiled, then one plot is chosen at random from the list.
The ability doesn't work if there is a not-yet-revealed resource on the plot so to not overwrite future strategic resources.
For the AI: a list of eligible plots from the nearest owned city from the unit is compiled, then one plot is chosen at random from the list.
UB - Zimbabwe (Castle)

Unlocks at Chivalry.
300


+2

+1

+1


+1

+8

Reduces the city's damage taken from attacks by 2.
Military Units Supplied by this City's population increased by 10%.
Contains 1 slot for a


More Unique Components
UU2 - Zvigidi (Commando)

Unlocks at Railroad.
500


30

3

Ignore Terrain Costs, +25% when Attacking, Brute Force, Commando, Reconnaissance, Scavenger.
Can move after purchase.
Chimurenga promotion: +30% Combat Strength and +10 HP healed in friendly territory.
Gun Trade promotion: +2% Combat Strength for every owned international

UB2 - Rambatemwa (Zoo)

Unlocks at Scientific Theory
Does not require a Circus in City
810


Upon construction it places and connects a copy of the Wildlife luxury resource on an unimproved Forest or Jungle tile (if no eligible tile is available a new Forest/Jungle tile is placed on an empty tile).
Every turn there is a 3% chance Wildlife spreads to an adjacent unimproved Forest or Jungle tile.
Spoiler Wildlife Resource :

+1



Monopoly bonus: +2


Wildlife dummy improvement (no graphics):
A Wildlife tile gains +1

Fertilizer: +1

Biology: +1


+500

Nearby Jungle and Forest tiles gain +1



Completing a Trade Route originating here and targeting another Civilization triggers a (or strengthens an existing) Historic Event.
-1

-1

Spoiler Other :
Njelele (Grand Temple)

Everything is the same as the Grand Temple except name, icon, and civilopedia entry.
Basically I kept it for flavor and to not waste the icon I spent time making . ¯\_ (ツ)_/¯

Everything is the same as the Grand Temple except name, icon, and civilopedia entry.
Basically I kept it for flavor and to not waste the icon I spent time making . ¯\_ (ツ)_/¯
Credits:
- Sukritact: civ, leader, Zimbabwe UB art, text from MC's Zimbabwe mod, Zvigidi icon and model from The Ashanti mod, icon for Wildlife resource
- LS: vaNyai icon from LS' Zimbabwe mod
- RawSasquatch: Rambatemwa icon from CL's South Africa mod
- hokath: curator of previous Zimbabwe's VP version
- Gwennog: promotions icon art
- pineappledan: design help
- Jarcast: design, code,
Njelele icon
Feedbacks are welcome

Last edited: