About:
A very old Master of Magic themed modpack by Dwingert.

Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.

Entry added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
Welcome to Master of Magic.

This Mod Pack causes Civilization II to mimic one of my favorite
MicroProse games, Master of Magic. Master of Magic is a great
war game in a fantasy (magic, elves, dwarves, etc.) setting.

This mod pack is my first attempt at customizing Civilization2.
Comments and suggestions are welcome at the e-mail address above.

All of the Units, Technology, and Wonders have been renamed. The
graphics for the Units have also been replaced with those found
in the game Master of Magic (or MoM for short). MoM is a slightly
older game (but still well worth getting). Consequently, the
graphics for the units is blocky compared to Civ2's. I'm no artist,
so the graphics stayed as they were.

While the appearance and names have changed, nothing else has.
The technologies are still all in the same order. The units
function exactly the same. The game will play exactly the same,
it will just look different.

This isn't a scenario mod pack. You still play the game starting
a new game from scratch.

Screenshots:
SMoM.png

SMoM.png
Author
Blake00
Downloads
138
Views
465
First release
Last update
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