v3.2 for WARLORDS
18 Jan 07
A mod to slow technology down a bit so that each "age" is more lively and feels a little longer. You get to enjoy the units longer and the flavor of each age. The most radical, and fun change, is that Jungles will remain until the industrial age and biology are discovered... which is closer to historic and makes for an interesting mid game.
ALSO it adds in all the flavor graphical units, so the map looks more lively.
Includes SEVOPEDIA
There are numerous little changes, check out the readme at this thread:
Thread: http://forums.civfanatics.com/showthread.php?t=179346
18 Jan 07
A mod to slow technology down a bit so that each "age" is more lively and feels a little longer. You get to enjoy the units longer and the flavor of each age. The most radical, and fun change, is that Jungles will remain until the industrial age and biology are discovered... which is closer to historic and makes for an interesting mid game.
ALSO it adds in all the flavor graphical units, so the map looks more lively.
Includes SEVOPEDIA
There are numerous little changes, check out the readme at this thread:
Thread: http://forums.civfanatics.com/showthread.php?t=179346