Orbis Terrae: The Circle of Lands Scenario (MGE)

Orbis Terrae: The Circle of Lands Scenario (MGE) 1.0

About:
A Roman fantasy adventure scenario set on a large circular land mass by Jorrit Vermeiren.

Mod files rescued from DSquared's Zandanian League backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE.

File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter

Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/

Original Description/Intro:
Since long the Mongols, Punians, Vikings and Zulus had fought their wars. Just years ago they discovered their world wasn't round at all. Now, in the year of the Devil, they join forces and set out on a journey, a crusade perhaps, to explore the center of their circular world.
^
^Recommended: Romans
^Not for play: All others
^
OBJECT: The Romans (protagonists) should fend off the invading "barbarians" and try to conquer the barbarian home countries.
^
^SPECIAL NOTES
^Diplomacy, governments, pollution and science are not an issue.
^Read the accompanying README.TXT for detailed information.

Screenshots:
SOrbisTerrae.png

SOrbisTerrae.png
Author
Blake00
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