Pech Civilization (with custom icons)

Pech Civilization (with custom icons) 1.0

The civ bonus to jungle tiles has been reduced. Jungle tiles still receive +1 gold, but no longer +1 food by default. Once the Colonialism civic is researched, jungle wood mills now provide +1 food, along with the normal production bonus.
Changelog
Custom icons for Civ, Leader, and Unique Unit!

Change to Viper's Den Leader Ability
  • Gave all units +7 combat within Pech territory
  • Removed +10 for Melee and Ranged w/in districts
Units were receiving +10 in opponent districts as well, which was unintended and counter to the concept of Pech as a defensive civ. It also conflicted/duplicated existing Melee and Ranged promotions, which can't (it turns out) be easily modified for just one civ. Changed to an across the board bonus within home territory, which is closer to the intended spirit of the civ.

Bug Fixes
  • Both Temple and Temple of the Monkey God buildings now appear correctly within Holy Districts for all civs, as appropriate.
  • Added Unique Unit description to civ selection screen
Fixing a couple of bugs where bonuses and effects were being applied to all civilizations, instead of just Pech.
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