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nasuellia-alt-settlement-view 0.6.3



Please do not use reviews for feedback! Only for actual reviews! If you have any issue with the mod please head to the forum thread for all my mods and post there!

FEATURES (titles are links to comparisons!)

Visual language overhauled in the building-placement UI

  • New colors, new use of the grey-out overlay which makes valid plots pop more
Visual language overhauled in the settlement-expansion UI
  • New colors, new use of the grey-out overlay which makes valid plots pop more
Tweaks and new features in the production-panel
  • Latest completed item, no auto-close, no adisor-icons, more readable yields, borders for tooltips
Other features
  • Removed the barely-visible edge-coloring on developed plots in the settlement-view
  • Fixed the vanilla-bug that caused adjacency-arrows to disappear
  • Fixed the vanilla-bug that caused cursor-icons not to show up in the settlement-expansion UI
  • Localized in all languages (translations other then english and italian might be sketchy)
  • Most features are togglable in the mod settings, found in the mods category
INSTALLATION

Just extract the zip file in C:\Users\{yourWindowsUsername\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods

COMPATIBILITY

This mod does not affect save-files and can be installed or uninstalled mid-game with no issues.
This mod is a script-replacer and can have soft or hard incompatbilities with mods making makes changes to the following scripts:

  • interface-mode-place-building.js or
  • interface-mode-acquire-tile.js or
  • support-city-decoration.js
  • building-placement-layer.js
  • plot-tooltip.js
  • city-yields.js
  • panel-production-chooser.js
  • panel-production-tooltips.js
  • production-chooser-helpers.js
  • production-chooser-item.js
Relevant mods I can attest as compatibile because I use them myself:
  • Compatible with TCS Improved Tooltips: the changes from that mod will win-over, and TCS's mod includes my fix to the cursor-icons as well.
  • Compatible with Sukritact's Simple UI Adjustments (with a caveat): as long as you use the aforementioned TCS Improved Tooltips as well, there are no further significant issues between my mod and Sukritact's. If you use Sukritact's mod for the tooltips you might lose either my fix on the cursor-icons or Sukritact's tooltips entirely (depending on load order).
  • Compatible with all my other mods.

NOTE FOR MOD DEVELOPERS

Everyone is welcome to do whatever they want with my code.
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Reactions: LotteCiv and Chr1Z
Author
nasuellia
Downloads
1,386
Views
6,319
First release
Last update

Ratings

5.00 star(s) 1 ratings

More resources from nasuellia

Latest updates

  1. Civ7 v1.2.0 compatibility update

    Rebased on civ7 v1.2.0 Removed vanilla "last production" element in favor of my own
  2. Rebase for v1.1.1

    Rebased on civ7 v1.1.1
  3. Bugfix

    Bugfix: the "just completed!" feature was showing up in turns after the one in which the...
  4. Major update

    New feature: The production panel now shows the most recent completed production-item (optional...
  5. Merged features from my other mod, minor changes, mod rename

    Tweaked color-scheme and grey-out effect Removed purple coloring for city center Integrates the...
  6. Bugfixes and a new feature

    The City Center is now highlighted in purple if it is a valid plot for placement Fixed a feature...
  7. General improvements

    Made the darkening and desaturation overlay less strong so that water is actually visible...

Latest reviews

Love it already!

Now, not sure if it's possible, but I was wondering if the border color of a tile when the pointer is over that title can be changed. May not be a huge deal for Mouse / keyboard players, but old farts like me with a controller can barely see which tile we have highlighted when building or growing
N
nasuellia
Will look into that for future versions!
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