The Garamantes for VP

The Garamantes for VP v 2.1

God of Fire now applies to Foggaras as "improved mines"
Following Gwennog's feedback and my own playtesting the following changes are now playable

Aquifer Feature: Removed

UA: Creates an Oasis under Cities you Found
The way this works is at first it gives Fresh Water and no Yields (City ignores bonus from feature)
But since its a real Oasis you get yields from Aqueduct, Garden (and if you are playing with Tweaks, Hotels), etc.
Graphics seem to work more consistently (at least for me) also

Aghrem:
- Culture from worked Desert increased to 1/2 (from 1/3)
- Oasis bonus lowered to +1 (from +2) :c5food: Food, :c5gold: Gold, and +2 🔮 Border Growth Points

Foggara:
- create Fresh Water
- are built on top of (replacing) Mines or Oil Wells
- connect Resources (and give +2 :c5gold: Gold if they do)
- No Two Adjacent
- does not require Desert anymore
- give adjacent Desert +1 :c5food: Food, :c5gold: Gold, and +2 🔮 Border Growth Points
- give adjacent Farm +1 :c5culture: Culture
- no longer destroyed when Pillaged

Plumed Nomad
- Strength set to Scout+2 (down from +3)
Desert Raider renamed to avoid conflict with the Hashemite Raider
New "Fezzan Marauder" nerfed to 20% (down from 25%) dmg reduction and 75% Gold steal (down from 125%)
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