Tides of Crimson v2.86 Patch 2021-09-15a

ToC 2.86 Patch - Requires full install of v2.0

  1. haluu
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    TIDES OF CRIMSON
    Fantasy Mod
    :trophy:
    Previous Winner - Mod of the Year

    This is the Version 2.86 Patch (download is in 7-zip format)
    It will upgrade Version 2.0 or later to Version 2.86

    Released on September 6, 2021
    Requires Full Installation of ToC Version 2.0 Full
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    Version 2.86 patch changes (September 15, 2021):
    - Overhauled unit AI build choices for all races to create more diversity in AI military
    - Fixed issue with the Steam version not displaying resource names on tile info box (Requires a re-install of the specific C3X_R8 file attached with this mod. Instructions in ReadMe file.)
    - Fixed issue with Skaven AI building too many Assassins & Jade Empire building too many Mages
    - Fixed issue with Blood Harpy not having lethal ranged attack
    - Fixed major issue with Aqualung spell being available to build in Naga cities for 1 shield (should only be available via bldg autoproduction)
    - Fixed issue with corn resource not populating often enough on certain maps
    - Corrected palette issues for some leaderhead/building icons, especially on foreign advisor screen
    - Corn is now not available until discovery of Inundation
    - Reduced cost of Stables & Circuses
    - Reduced cost of Glimmering Stone
    - Vampires now require Agatte Crystals
    - Blood Cult Countesses now have Chaos element
    - Andori Avenger ship graphic now fades in and out once upgraded with Invisbility
    - Devotion tech is now correctly able to be traded
    - Reduced frequency of Magma Elementals from Lava Pits
    - Additional re-balancing of some units
    - Additional links for Terrain output descriptions in the civilopedia
    - Anarchy is now properly documented. It sometimes allows for some production and growth in cities that are not in civil disorder.

    Version 2.85 patch changes (September 6, 2021):
    - Updated terrain graphics
    - increased value of plains tiles
    - Rebalanced output and appearance ratios of several plains-specific strategic resources
    - Quevarian Railway is now the Quevarian Trail to fit more with fantasy setting
    - Amazonian Runners have +1 Attack and can now move quickly through both Marshes and Jungles
    - Increased ranged attack of High Elven & Wood Elven archer units, but cost increased slightly
    - Fixed issue that prompted for "UN vote" when going for diplomatic victory, instead of the correct mod-specific Blethius Chateau council leader
    - Work mules now produce less culture when sacrificed, and are now slightly more expensive to upgrade to a race-specific worker
    - Additional unit cost rebalancing
    - Additional Civilopedia updates

    Version 2.84 patch changes (September 2, 2021):
    - Great Wonder Traits are now documented in Civilopedia to allow player to more easily target a Golden Age
    - Rearranged Orb Cannon upgrades
    - Orb Cannon one-time short teleport now has much greater range
    - Corrected issue with Andori summoned units being able to be disbanded
    - Fixed issue from version 2.82 that caused no AI civs to go for Earth Sphere
    - Earth sphere unit support bumped back up to pre 2.82 levels
    - Fixed some civpedia inconsistencies

    Version 2.83 patch changes (August 30, 2021):
    - Fixed issue with Andori not being able to upgrade Work Mules to Drifters
    - Increased output of Corn & Wheat resources
    - Gaja Stone now provides more Shields

    Version 2.82 patch changes (August 29, 2021):

    - Inclusion of Flintlock's latest EXE patch (C3X_R8) that features:
    * AI now properly using 'domestic' crops & animals to increase city population
    * Fixed issue with certain units incorrectly being named after the 'ruler' of a race
    * Display of coordinates and forest "chopped" status in each tile's info box
    * Much more!
    - NEW RACE - ANDORI
    - NEW UNIT - Orc Warlord
    - NEW UNIT - Hobbit Nut Trap
    - NEW RESOURCE - Agatte Crystals
    - Corrected AI usage of 'mobile' spells
    - Improved AI usage of some immobile units with ranged attack ability
    - Fixed issue with Tourist Attraction ability for Wonders not having any effect due to yearly increments of turns. Tourist Attractions now give a flat +3 gold bonus per turn, but this does not increase over time.
    - An extra Overseas Harbor is now available to help connect 2 continents a player owns
    - Gold mines now provide culture, but are thus now also destroyed when a city is captured
    - Scholars of Chernova small wonder now requires Agatte Crystals
    - Fixed issue with music not looping correctly after 40th song on playlist
    - Fixed issue with alternate forms of some units not having correct icons when fortified
    - Fixed issue with Serfs not working at correct 100% Work Rate
    - Fixed issue with Fiery Infusion tech not costing any beakers
    - Fixed issue with fully upgraded Bashers not being able to be drafted
    - Fixed issue with Pearl Drake not having Teleport ability
    - Raku now correctly has bombard ability
    - Orc Grunts can now be upgraded twice
    - Reduced cost of Tenethorne Stronghold and increased it's benefits
    - Reduced cost of Harbors
    - Slightly reduced extra unit support for Earth Sphere; per-city unit support remains unchanged
    - Reduced unit support for villages in Air Sphere
    - Crystals have been renamed to Oerza Crystals
    - Academies now require Agatte Crystals
    - Reduced cost of Level 2 & 3 Spell Spires
    - Ethropa Swarm Mantis Attack decreased back down to 5, but cost also decreased
    - Doomrunner can now enter portals
    - Liberators & Dragon Ships are now available earlier, through Astronomy tech
    - Increased Charm range of Inquirers
    - Wood Elven Wildwoods now can be upgraded to +1 Hit Point
    - Hobbit Zeldar ship now has better defense
    - Hobbit Machine Bay now produces Bellators more often
    - Lava Pit no longer requires Crystals
    - "Last Defender" units are now noted in the civpedia
    - Fixed a few civilopedia inconsistencies

    For the change log of previous versions, see the link for the ToC thread below.

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    Tides of Crimson is a full-conversion fantasy Mod with many gameplay changes. Alterations have been made to create diversity among civilizations and improve AI mechanics.

    FEATURES:

    - Totally Revamped Interface
    - 26 Asymmetric (Unique) races with separate unit lines (more races coming in future releases)
    - New buildings/wonders
    - Magic Spells
    - Elemental system
    - New 4 era fantasy-based tech tree
    - FIXED Submarine bug and Stealth Attack bug (Thanks Flintlock!)
    - A.I. adjustments (i.e. more usage of sea units, better bombardment, etc.)
    - Governments Replaced by Spheres (i.e. Sphere of Water, Earth, Life, Fire)
    - Space Race replaced by collection of items for the Ultima Spell, with new victory movie
    - Completely integrated and linked Civilopedia
    - 64+ different resources
    - Color/icon-coded City build list and Tech Tree for ease of use
    - Colored/modified unit action buttons for "most used" actions
    - much much more!

    STEAM USERS:
    Please don't forget to use the alternate "labels - STEAM.txt" to replace the standard "labels.txt" file. This will avoid the in-game Steam user crash. Instructions in the ReadMe in download link.


    For Comments, Questions, Additional Information & Latest News on updates, go to the ToC thread:
    https://forums.civfanatics.com/threads/tides-of-crimson-fantasy-mod.399007/

    CREDITS:

    [Tides of Crimson] is a {HoLy FiRe Production}

    {DEVELOPER}: Ha Luu
    {DEVELOPER TOOLS}: Steph, Quintillus, Flintlock
    {INTERFACE BASE ART}: Ha Luu, Triumph Studios, Blizzard Entertainment, Ensemble Studios, mrtn
    {MUSIC}: Square Enix, Triumph Studios, Ensemble Studios, Linkin Park, Darren Korb, Yiruma, Blackmill, Pascal Letoublon
    {GRAPHICS}: Kyriakos, Delta_Strife, Tom2050, Rhye, Grandraem, Plotinus, ruby, aaglo, Pounder, Bluemofia, Darque, Supa, mrtn, rhodie, Wyrmshadow, dribbble, Sn00py, Fortis1, Vuldacon, register, Orthanc, Micaelus, Ares de Borg
    {GAMEPLAY ANALYSIS}: Han Luu, Tom2050, Lamabreeder, tjs282, Ashen, Und3r6r0und, Arexander, tomma
    {BETA TESTING}: tjs282, Tigris of Gaul

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Recent Updates

  1. Version 2.86a
  2. Version 2.86.
  3. Version 2.85
  4. Version 2.84
  5. Version 2.83
  6. Version 2.82
  7. Version 2.81-C
  8. Version 2.81-B
  9. Version 2.81
  10. Version 2.80 C