Some minor improvements
- Fixed some harmless bugs that bothered me.
- Slimline the files by removing the middleman (USnF-4-COMPATIBILITY.sql) and put the code on the respective scaling files instead.
- Added scaling multiplier that will apply to units that will be rescaled. You can adjust the value by editing the multiplier value on the USnF-Config.sql file. (Scale * ScaleMultiplier)
- Options are:
- Disabled the function
- Per-unit scaling multiplier (Default)
- Per-unit domain scaling multiplier
- Global scaling multiplier
- Adjusted some of the units to have proper NumMembers on the formation.
- Added an option to change the Commando unit model to the Explorer model that came from Scramble to Africa scenario.
Oh yeah, also this mod has some features that I forgot to mention:
1. You can adjust aircraft animation speed by editing the option on the USnF-Config.sql file.
There are:
- Normal speed
- 1.5x speed
- 2x speed
- 3x speed
- Adjusted R.E.D. Speed
2. Option to fix duplicated ship model usage.
Basically, EEVP's Galleon and Spain's 4UC use the same model, which bothers me.
Also, model of base game Privateer (now Corvette) has been replaced by VP with a new model, and that model is left unused. And with EEVP, Corvette model has been changed to another new model.
So, the solution to fix the duplicated ship model usage is to:
- Revert the Corvette model back to the good ol' Privateer model
- Change EEVP's Galleon model to EEVP's new Corvette model