wltk's Detailed Map Tacks

wltk's Detailed Map Tacks 1.1.0



Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the potential yields of the map tack represented constructible.

The calculated yields are the best estimates and they can be wrong. Please use the discussion thread to report these issues instead of leaving negative reviews, much appreciated.

Current mod is in Beta state as I tried my best to test most common scenarios but there are more scenarios that I won't be able to test fully. So I figure I should release it earlier to get more feedbacks.

Here are some more features that I plan to work on next:
  1. Calculate bonus yields for the constructible, like Granary warehouse yields.
  2. More validation checks.
  3. Update map tack yields upon a) tradition changed, b) tech/civic/attribute tree unlocks, c) pantheon selected, etc. Instead of a bulk update upon next turn begin.
  4. Click to update the map tack with delete option instead delete directly.
Here are some known limitations as well:
  1. Map tacks cannot be preserved across ages. Current map tacks will only be available during the current age and will be all removed during age transition. I'll need Firaxis to provide a more stable API to store values across ages.
Here are some demo images:

Screenshot 2025-03-26 202621.png

Screenshot 2025-03-26 203348.png

Screenshot 2025-03-26 202925.png
Author
wltk
Downloads
38,059
Views
38,059
First release
Last update

Ratings

5.00 star(s) 20 ratings

More resources from wltk

Latest updates

  1. First stable release

    With a few compatibility changes, I'm releasing this first stable version. Most of my planned...
  2. Adjustable preview radius and more yield calculation

    Support preview radius adjustment. Add several bonus yield calculation. Misc UI improvements.
  3. More thorough validation checks

    Add as many constructible placement validation checks as possible. Improve unique quarter tack...
  4. Add placement preview and generic improvement map tack

    Show an overlay with yield data on hovered plot and its adjacent plot in map tacks placement...
  5. City center radius improvements

    Add plot overlays with city center map tack radius. Different colors for occupied, available and...
  6. Hotfix for deletion issue

    Revert back the delete behavior to "click-to-delete" in map tack chooser screen, as double-click...
  7. Settler and delete improvements

    Show settler lens layers when placing city center map tack. Show 3 tiles radius for city center...
  8. Generic map tacks and Hotkeys

    Add generic building and wonder map tacks. Add hotkeys for opening map tack chooser panel...
  9. UI hotfix and misc improvements

    Hotfix a bug which was introduced in last update that results in placement details panel failed...
  10. Chooser screen and delete option improvements

    Improve chooser screen by 1. Sorting buildings by yield types. 2. Pinning unique...

Latest reviews

Amazing work! Makes planning cities much easier.
Happy to see the comeback of this feature in Civ7!
This mod has been a huge game changer. These last couple updates have been awesome, thanks for all your hard work!
This is incredibly good. Well done
excellent mod that keeps getting better
This was game-changing when first released but it keeps getting better and better with each update. Thank you so much!
This MOD is so powerful! Installing it directly elevates the gaming experience. It truly deserves to be at the top of the must-install list! The most anticipated function of Civilization 7. I didn't expect it to be available so soon!
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这 MOD 太强大了!装上它,游戏体验直接飞升,必装清单榜首实至名归!文明7最期待的功能,没想到那么快就可以用上!
Hey mate thank you for this Mod, it is game changing.
I have one question with the latest update. I can't seem to bind to open maptacks to "mouse 3" middle mouse button, I have tried multiple times and restart. No luck, any ideas?
W
wltk
I just tried and it worked for me though. I was able to bind to middle mouse button down. The setting says "MIDDLE MOUSE" in the key binding. Pressing middle mouse button in default view will open the map tack chooser panel.
You are doing the Lord’s work! Excellent map tacks!
This is awesome right out of the gate, look forward to seeing it get even more polished over time.
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