lumpthing
generic lump
I love civ, but I find these aspects of it's economic model very unsatisfying:
I much prefer Sid Meier's Colonization's model:
The only thing I don't like about Colonization's system is that it relies on an off-stage market (Europe) to make sense. I would prefer it if all wealth were accounted for in the form of resources and goods I get to see being moved about. A market with a magic unaccounted-for supply of money is almost as disappointing to me as the magic coins which currently grows from the land.
So anyway, I was curious as to whether anyone else feels the same and is similarly afflicted with tantalizing visions of an entirely resource/goods-based economic model?
- Cities never export their food or building materials.
- Trade is 90% a weird abstraction that just magically grows from the land.
I much prefer Sid Meier's Colonization's model:
- Food and building materials can be moved around.
- Trade is the based purely on the movement of goods and resources.
The only thing I don't like about Colonization's system is that it relies on an off-stage market (Europe) to make sense. I would prefer it if all wealth were accounted for in the form of resources and goods I get to see being moved about. A market with a magic unaccounted-for supply of money is almost as disappointing to me as the magic coins which currently grows from the land.
So anyway, I was curious as to whether anyone else feels the same and is similarly afflicted with tantalizing visions of an entirely resource/goods-based economic model?