Hi There!
Didn't find this sort of discussion, and please note, that it won't make sense if those who like Civ5 or don't seriously deslike it post here, and please don't post things you don't like, since there are several threads for that. So the point is, that this thread is for those who hate or strongly dislike Civ5 compared to Civ4. And here I ask them about the minor stuff which happens to be nonetheless unambiguously good/better (feature, idea or implementation) even to them. Here is my initial list of things I (who strongly dislikes Civ5) like in Civ5:
1) No death in a single turn. I - so far - like the fact that units can survive more than one turn. This adds up to strategic deepness and micro management, enabling units to retreat, heal and then reengage.
2) Locked workers. I like the fact, that you can lock worker citizens as so to avoid rearranging them by the game. This feature is still not perfect - but a good Idea- since sometimes the workers are rearranged anyway. It should be fixed in a way that for example the moved resource is shown in read as to see which citizen has been moved. And then you could confirm the repositioning or change it.
3) Leader animations on diplomacy screen. Leader animations are graphically - and probably artistically - better (more detailed texture and model and better animation).
4) Fast turns at late game. Despite several's experience I've found the turns are faster than in modded Civ4 games. (This may mean nothing though, since I compare custom content with a base game).
5) Ranged attack. Although somewhat unrealistic, I still like the fact that units can fire from distance and that the missile volley is animated.
6) Road maintenance. Maybe I am alone with this, but I like the fact (if properly balanced, which is not the case now) that you need to maintain roads. This avoids the unrealistic and huge grid of roads at the end of the game. In Civ4 you can grid a whole continent without a penalty.
7) Great people can build land improvements. This is a nice feature, but must be better balanced.
Well, nothing else I can think of ATM, but I'll add to the list as soon as I recall something new.
Didn't find this sort of discussion, and please note, that it won't make sense if those who like Civ5 or don't seriously deslike it post here, and please don't post things you don't like, since there are several threads for that. So the point is, that this thread is for those who hate or strongly dislike Civ5 compared to Civ4. And here I ask them about the minor stuff which happens to be nonetheless unambiguously good/better (feature, idea or implementation) even to them. Here is my initial list of things I (who strongly dislikes Civ5) like in Civ5:
1) No death in a single turn. I - so far - like the fact that units can survive more than one turn. This adds up to strategic deepness and micro management, enabling units to retreat, heal and then reengage.
2) Locked workers. I like the fact, that you can lock worker citizens as so to avoid rearranging them by the game. This feature is still not perfect - but a good Idea- since sometimes the workers are rearranged anyway. It should be fixed in a way that for example the moved resource is shown in read as to see which citizen has been moved. And then you could confirm the repositioning or change it.
3) Leader animations on diplomacy screen. Leader animations are graphically - and probably artistically - better (more detailed texture and model and better animation).
4) Fast turns at late game. Despite several's experience I've found the turns are faster than in modded Civ4 games. (This may mean nothing though, since I compare custom content with a base game).
5) Ranged attack. Although somewhat unrealistic, I still like the fact that units can fire from distance and that the missile volley is animated.
6) Road maintenance. Maybe I am alone with this, but I like the fact (if properly balanced, which is not the case now) that you need to maintain roads. This avoids the unrealistic and huge grid of roads at the end of the game. In Civ4 you can grid a whole continent without a penalty.
7) Great people can build land improvements. This is a nice feature, but must be better balanced.
Well, nothing else I can think of ATM, but I'll add to the list as soon as I recall something new.