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  1. unartis

    International Space Station 1.00

    The International Space Station (ISS) is the largest modular space station in low Earth orbit. The project involves five space agencies: the United States' NASA, Russia's Roscosmos, Japan's JAXA, Europe's ESA, and Canada's CSA. The ownership and use of the space station is established by...
  2. unartis

    Milk Processing Plant 1.00

    Milk Processing Plant processes the cattle (milk) resource. I used the original civilization 3 'manufacturing plant' file for the base of the milk processing plant. I made this building for Earth Globalism Mod II (EGMII). The game mod is available here...
  3. Zefyrinus

    [C3C] Strange AI behavior

    I'm working on this scenario with 11 AI players. The first time I played it through, only three of the AIs built any city improvements, while the other eight only units. I'm going through a second playthrough now, and this time only one of the AI players is constructing any improvements, and...
  4. AzraelZephyrian

    [BUILDING] Need help: walls tile improvement

    I'm trying to add modular field fortifications to the game... foxholes and walls, plus some tweaks to citadels and forts. They are instabuilt improvements--really low "time" values, so I'm gonna add them to a number of unit types in my mods, to allow entrenchment in active war zones, where...
  5. S

    [Latest/Nightly Builds]

    Instructions If you want to play with the latest changes the modders implemented, but you don't want to compile the project yourself, this is the place where you can find the latest RaR-dll. To use the latest dll ( name is always CvGameCoreDLL.dll ) ... Download it via the download link of...
  6. T

    How many districts per city(ies)?

    Hopefully this is the right place to put this. I think I'm thinking about districts in the wrong way. Does the grid system (where the cities are like 3 or 4 tiles apart) mean you're only putting districts from that one city and the other two will never build districts? ex link below...
  7. The Pinkie Pie

    Civ 5 Modbuddy "build" bug. Need way it fix it.

    I am having a highly annoying bug that at random moments with my bigger mods Modbuddy decides to show the same two error massages when I order it to "build" a mod. When it starts, it keeps happening and then after 2 hours or so it works again. Its very weird, and like I said its totally random...
  8. yeehi

    How to rapidly build 10 Cities?

    I want lots of cities quickly. What is the fast way to build cities? I feel that too much time is being taken to expand. Even if the cities were quite close together, a lot more of them would be better. I think I remember seeing some people discussing having 10 cities in 60 turns. Getting even...
  9. G

    Long build times - Spring 2017patch

    The build times in one of my conquered cities seem way too long. Is this a bug or am I missing something?
  10. cromcrom

    [Solved] Add road or improvment through LUA.

    Hi all, I would like to improve my mod, and give a little random chance that a unit, while moving, will create a road. Are you aware of a way to do this through LUA ? I know there is a "create" for units, but I didn't see anything for roads or improvments, or else. Any ideas please ?
  11. AtomicSoviet

    Error when building solution

    Hello everyone, I'm new to modding and I am trying to make a new mod that adds Georges Pompidou as a leader for France. But when I try to build my solution using the ModBuddy I get this error : The command ""C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI...
  12. ValarMorghulis

    No Wonders for AI Mod

    I have no idea how to make mods, but there's one I'd love to have and I'm sure others would too... A simple mod that prevents all AI players from constructing wonders I've tried many ways to build all of the wonders, but at one point or another an AI would manage to build one. It seems...
  13. Mr_PeaCH

    What's a good mod to change district build costs?

    I'm generally unhappy with Civ 6's way of scaling the build cost for districts. I don't feel that costs should ever (let alone regularly) cost 400% the original. Can anyone direct me to a mod that just does 'that'?
  14. Build A Elizabeth...

    Build A Elizabeth...

    This doesn't work on a few different levels.
  15. SOTD41: Monty v2.0

    SOTD41: Monty v2.0

    I was at war with the Aztecs, and had just captured Tenochtitlan. Apparently I had injured Monty, and he needed to be rebuilt...?
  16. Build More Cities!

    Build More Cities!

    The more the merrier!
  17. Build Queue

    Build Queue

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