changes

  1. LilBudyWizer

    Javascript files changed in 1.1.0

    They deleted 6 javascript files, added 4 and modified 194 leaving 482 unchanged for a total of 680 javascript files. A list of the specific files is attached below. I started something yesterday that had me walking the directories and it occurred to I could save the data and compare it to today...
  2. C

    City District Upgraded 1

    City District Upgraded: A simple mod changing the city district into a more unique and key one. I personally felt it was a little odd to have a distinction of district type and not have anything unique about it. This should be a "balanced" method of making the city district unique. Thus City...
  3. sTAPler27

    What was in your Civ 7 Wishlist?

    Before any promotional material besides that first trailer I made a list of the top 10 things I hoped to see in the game and while not all of them came true a good chunk of them did in some way or another. 1. Improved Oceans While we still haven't seen a lot of ocean gameplay yet the fact they...
  4. PDX Firefly

    Developer Diary | After the Demo

    Hello, everyone. I am Ian Fischer of C Prompt Games, back for another chat about Millennia. This Developer Diary was originally intended to present additional detail about the Ages, but we felt like we had already covered that material in prior Diaries. Instead, since the release date has...
  5. W

    I think they should revert this change..

    Sorry if this is not the correct place to put this but I created this account so the Civ devs could hear my opinion because I love the game, but this change made NO sense. With the latest update they changed Secret Societies so that only the 1st one gives a governor title, but still need 4...
  6. J

    [GS] How will the new mechanics affect civilizations?

    What civilizations will be suitable for diplomatic victory? I think Gilgamesh or Catherine ... As well, the new units will nerf or buff the civs. Scythia will win, They will be able to upgrade their light cavalry units. However, the winged hussar of Poland will be obsolete earlier. Thoughts?
  7. S

    Ideas to Buff JFD's Soviet Union?

    One thing I've noticed is that when playing through Vox Populi, JFD's Soviet Union mod seems to have some very underwhelming abilities. The main focus, that being the ability to earn influence with intense military strength is much less useful, since diplomats do the same thing far better, and...
  8. U

    Reduce Unhappiness values in Vox Populi Files?

    Hello, first of all, i wish to apologize if i am posting this in the wrong subsection. Been reading the forum for years, but just now registered an account in order to ask something. So, i love the Vox Populi package, its the greatest. The smarter AI, the new Resources, the new dialogue text in...
  9. TahamiTsunami

    How would you change Cyrus' agenda?

    I understand how the leader agendas only reflect one aspect of a leader's personality because trying to fit everything would make the agendas too complicated and it would also make so many leaders too similar to each other. However, many of us seem to agree that Civ VI's Cyrus, as cool as he is...
  10. Artoli

    Make Military Tactics required for Metal Fusion

    Hello guys, I wish to know what you think about my proposal. I would make the military tacitcs necessary for Metal Casting, atleast. Why? Because of several reason: 1) Metal Casting unlocks Pike and Shot unit which is made of a Musketman and a Pikeman, but you could make them even if you can't...
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