mod components

  1. N.Core

    InGame Editor+ for VP

    :c5capital: InGame Editor+ :c5capital: Download here (v 45) An in-game editor for Civilization V to alter the map and many other things on the fly. Originally made by @DonQuiche, with additional modification by @N.Core. You can see all changes I made here: GitHub Repository (The license is GPL...
  2. N.Core

    InGame Editor+ 45

    :c5capital: InGame Editor+ :c5capital: An in-game editor for Civilization V to alter the map and many other things on the fly. Originally made by @DonQuiche, with additional modification by @N.Core. You can see all changes I made here: GitHub Repository Original resource link (v 39.1)...
  3. P

    [GS] Edit mod to delete feature is offers

    hello, i tried to edit a mod - but i don´t know how: It´s this DB's Civ VI Gold-mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2533573440 It´s a mod which does alot, but i only wan´t to have the Remove Foreign Info-function, like this predesessor mod does which isn´t working...
  4. Felipe Vieira

    Game crashes at start because it doesn't load mod's GameText.xml, please help!

    So, my Brazil's Dilma Rousseff mod for Civ 6 is almost finished (I mean, I think it is): finished the art, finished the definitions and everything I can think about, built the mod (I purchased the game from Steam so I could have access to Modbuddy). Now, the mod shows up at the selection menu...
  5. modmod

    Modding - features explained from the modding perspective

    This topic primary for complex features, which are in most cases have an extensive DLL logic in the background. Intented to use for features like: Learning by doing, the future social progress system, etc... So for: how to modify large systems. Also for complex modding which not neccesary...
  6. modmod

    Modding - Quick questions

    This topic intented to be for some quick how-to-do about modding vs. opposed with big feature systems (like: LDB, SP, happiness, etc...). Well for sure there will occasions when it will run into "that is much bigger" -> not a catastrophe. But basically intented for some small scale...
  7. D

    [BNW] What mods should a newbie use?

    Hello everyone, I'm a newbie to civ 5 (BNW), played a couple games so far. As far as I can see, it's a great game, only problems that are immediately apparent to me is AI in combat and that diplomacy is over simplistic. So, I decided to wade into the world of mods and there are really a lot of...
  8. 1

    Modded Civs Rated as Compatible with the Vox Populi

    Moded Civs Compatible with Vox Populi Have you downloaded a Modded Civilization and used it successfully with Vox Populi? If so, let the community know. I will update the following list accordingly. The list is divided into three parts. The first part lists Modded Civs that appear to work with...
  9. SlySlySly

    How to make a civ and leader?

    Hello. I want to know how to make a civilization and a leader. Many people would likely say, "the SDK has a template of it." Sadly, I'm on a mac so it won't help me. I want to know the basic coding structure and what it requires. If someone would be willing to put together a very simple template...
  10. B

    What AiFavoredItems stands for on Civ VI?

    Hi all, I have found on several civlizations mod the AiFavoredItems code, with a list of civics, wonders and techs. What this AiFavoredItems stand for on Civ VI and what is it's influence on the game? Thank you in advance Regards Paulo
  11. M

    Can you give a Building an Adjacent Terrain Requirement?

    Hi, I'm a beginner modder and I'm attempting to figure out if there is a way to give a building a terrain requirement. I know this was possible in Civ V, but I'm unsure if it's possible in Civ VI because there aren't actually any instances of it. Any help would be appreciated. Thank you.
  12. RomanBuzz

    RomanBuzz Reports 1.0

    This mod enhances the Reports Screen. REPORTS SCREEN Yields tab: Added Growth turns remaining and Border Expansion turns remaining next to city name Added Production turns remaining next to production item Replaced text headings with icons Added new headings: Population Net housing Net...
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