I don't know if this qualifies to be separate from the main discussion thread cause I want this thread to be independent from the thread and made specifically of wonders, but basically I want you guys to bring suggestions of what wonders you want for September and March.
So, I've played 4 games: 2 single player, 2 multiplayer. I've gotten alerts for Voidsingers and Sanguin, but the only 2 society governors to appear in the governors screen for me are Hermetic Order and Minerva's Owls. Finally in my 4th game last night, I picked whatever I was stuck with after...
Hello everyone. This is a thread of Civilization ideas I have. If you wish to see more, put in a request, and I will see what I can do. You can also suggest ideas in this forum, to see how creative our minds are.
Sid Meier's Civilization 6: Kings and Generals
Yi Sin-Sin of the Korean Empire...
Looking at the seemingly strong support for more historical/realistic modes, I came up with this idea. It is much more like an actual in-game system than what "modes" are looking like right now, but I might better take the shot.
Ideology/Politics Mode
(or system, if you prefer it that way)
One...
May: Maya led by Lady Six Sky
Gran Colombia led by Simon Bolivar
July: Ethiopia led by Zara Yaqob or Menelik II
September: Portugal led by João II
Romania/Wallachia led by Vlad III
November: Iroquois led by Hiawatha
January: Veitnam led by the Trung Sisters
Mongolia/China led...
The three hundred-and-sixty-second episode of PolyCast, “Good Luck Against Gran Colombia“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason “MegaBearsFan” Grade, along with guest...
I've been trying to learn modding, but haven't been successful. I haven't even gotten an existing template to load correctly with images. I've tried the ModBuddy new civ template, Keniisu's gathering storm template, copying raen's posts from here...
Would someone post an XML template for Civ 6...
As I posted in the bug section. The apocalypse mode lacks progression and having 1 disaster per turn during the whole game (this is now a hard limit too), creates weird problems such as game not being balanced for bigger maps, volcanoes disappearing as the climate change kicks in and all...
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