polices

  1. Duke William of Normandy

    [NFP] Renaissance Era Policy Card Elimination Thread.

    This thread is moderator approved. This time about the (regular) Renaissance policy cards. In this post, you will find more information on the elimination thread, so if you are looking for the policy list, do proceed to the next post. I reckon that the considerations listed in the previous...
  2. hhhhhh

    [NFP] Medieval Era Policy Elimination Thread

    This thread is moderator approved. This time about the (regular) Medieval policy cards. In this post, you will find more information on the elimination thread, so if you are looking for the policy list, do proceed to the next post. I reckon that the considerations listed in the previous...
  3. Nightmare Dusk

    Tradition vs. Progress

    My roommate and I are relatively new to vox populi (about 100 hours for both of us) and we've been loving this mod. However, we both are having trouble figuring out when to take tradition tree. We play on standard size map, standard speed, king difficulty, chill barbarians, and 6 bots (in...
  4. FearSunn

    [1.0.2.39] Policy After Action Reports wrong description/argument

    According to description All units gain +25% combat experience. In fact all units gain +50% (modifier AFTERACTIONREPORTS_EXPERIENCE argument value is 50).
  5. Z

    Strategy for getting as many Social Policies as possible?

    I have been playing Vox Populi for a couple years on and off. However, I only recently started browsing this forum. I always do team multiplayer games with my friends, so some things function slightly differently or in a weird way. For our next game, I want to get as many social policies as...
  6. Alecs_Z

    Policies Patch

    This mod changes almost all social policies in the game, as well as ideology. In the style of NQ mod. Also changed are the world wonders that require honor and ideologists. In mod, social policies are diluted with culture and bonuses to other improvements. What makes different strategies...
  7. K

    Changing Trade-Route Related Policies while selecting a Trade Route crashes to Desktop

    I've found this in a few threads, however none of them were anywhere near comprehensive. To clarify things, I am starting this thread. If the selection screen for trade route destinations is open when you activate a policy related to trade routes (such as Caravansaries), you will suffer a...
  8. Civ 5 Social Policies, Image Shrunk?

    Civ 5 Social Policies, Image Shrunk?

    I don't know why this happened?
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