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The BLURB?.TXT files are used in Civilopedia to find topics and their descriptions.
The BLURB3.TXT file is an empty file which can also be used as a template. There is also the source code from the OpenCiv1 project, specifically, commented section of the code in function...
This thread will discuss different DOS Civilization versions and their differences in code (CIV.EXE, including the data segment).
The greatest difference is between version 1 and version 3 when a few new game play concepts were introduced.
Between version 3 and 5 the main focus was on a Advisor...
Thinking about creating a new map for Anchor Ceti, I opened the archive of maps for Alpha Centauri. I once played multiplayer with a friend of mine. And so I thought, why not take a screenshot of the entire map so that I could analyze it better. And since I made such a screenshot, I definitely...
andrew frederiksen
carl harrison
dennis shirk
ed beach
gwendoline christie
heather hazen
jason johnson
official civ vii video
rachel schneider
sidmeier
Hi everyone,
As a part of OpenCiv1, I have made a new Civilization music player which plays all of the tunes, including special effects (source code included).
The EXE needs to be placed in original Civ game directory. The player supports additional drivers: Pro cards (OPL-3) driver (PSOUND.CVL)...
OpenCiv1 Project news
OpenCiv1 uses Avalonia UI framework and is OS independent. It is currently compatible with desktops: Windows, Linux and MacOS.
The game logic is based on original DOS Civilization game version 475.05 disassembly.
The project has progressed significantly since first...
The four-hundred-and-fourth episode of PolyCast, “Podcast Not Found“ is now available for streaming on ThePolyCast.net. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, and Phil "TheMeInTeam". Topics for this episode include:
Community
00h02m00s | DanQ is Now a Father...
Classic Colonization Fanatics,
I am a programmer undertaking my own "voyage of discovery" to completely decode this game's SAV files. I have hacked together some utilities to get up to speed, but I've only cracked a few pieces of the SAV. For all I know, something may already exist which can do...
The three hundred-and-ninety-third episode of PolyCast, “Of Portugal and Feitorias“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan". Topics for this episode...
Heah Petek,
its been a while since I updated the repository here. I can have a list of new additions available in short order, so if you are interested then you could just grant my account moderator privilege's again, and the repository could be updated in about a half hour.
D
The three hundred-and-forty-seventh episode of PolyCast, “Civilization VI - Fortnite Edition“, features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Philip “TheMeInTeam”, and Jason “MegaBearsFan” Grade and discusses the following:
News
- 00h01m53s | Sid Meier's Civilization VI...
I've read a lot of things over the internet saying that Civ fried their GPU and stuff but that was around the time it was released which was 6 years ago i'm new to Civ and everything works fine but im only asking this to be safe. I've got a MSi GTX 970 Twin Frozr V and its one of those cards...
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