specialists

  1. R

    Dynamic specialist yields and numbers

    Hello, I would like to make specialist yields dynamically dependent on the districts adjacency bonus and increase their numbers for each adjacent neigbourhood. So far, the XML code only seems to enable a static amount of specialists per district/building and static yields. I thought about dummy...
  2. 8

    [MOD] Does anyone know what Final Frontier (Plus) changed to break specialists?

    I'm working on some tweaks to Final Frontier Plus, one of which is adding back specialists to give some use to all that excess food you tend to have in lategame. With some tweaks to the XML and python I was able to get them to show up mostly correctly, but there are two major issues: 1)...
  3. KayAU

    Does anybody use district workers/specialists?

    So, with Mali announced, one of my thoughts was that this would be a civ which might want to work districts. Settling in the desert means you will have fewer good tiles to work around the city, yet the passive food income means you will be able to grow your city to a decent size anyway. This got...
  4. washy

    City states and specialist

    City states can use specialist? can they spawn great people? is there any way to enable that?
  5. C

    When adding a specialist to a building, how to make the new specialist appear in the clicked slot?

    And not in the rightmost slot regardless of the slot clicked on? I'm creating a mod and having trouble finding how to do this or even where in the code to find where the game decides to magically produce the specialist in the first slot to the right.
  6. besset

    How to manage specialists as tradition

    When playing tradition, how do you manage your specialists in the best way possible? I assume you want to balance your specialists so that your capital is still able to grow at a reasonable rate while working as many specialists as you can. Which specialist slots are the best to work? Do you...
  7. CppMaster

    Not enough food - French struggle

    I play France on Emperor difficulty, Standard speed, Standard size, Pangea Plus. It's near end of Renaissance era and I just have completed Authority and Artistry policies. My problem is that I do not have enough food in my cities. a) My capitol has 20 citizens, other cities have +- 7 less...
  8. A

    [BNW] When to assign specialists in mid-late game

    Lately I've been having trouble deciding when it's optimal to assign specialists to universities (and sometimes guilds and workshops). If you do it too early the opportunity cost may be the food you miss out on from not working growth tiles instead. This is not the case when you re-assign...
Top Bottom