Dynamic specialist yields and numbers

Rema

Chieftain
Joined
Oct 20, 2023
Messages
1
Hello,

I would like to make specialist yields dynamically dependent on the districts adjacency bonus and increase their numbers for each adjacent neigbourhood.
So far, the XML code only seems to enable a static amount of specialists per district/building and static yields. I thought about dummy buildings, but that would be very tedious and somewhat unreliable, achieving it with a modifier would be a far better solution.

Does someone know if there is
- a ModifierArgument for increasing specialists numbers and/or specialists yields?
- a RequirentId for checking the number of certain adjacent districts?

Thank you very much!
 
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