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I'd like your input. I love this game and I love exploring strategic options. I'm going to write or record a couple of strategy guides.
Usually I just make whatever pops into my mind, but I thought I'd ask the community what kind of strategy guide you would like to see.
Here's the strategy...
Hi all,
with a little bit of practice and lots of forward planning, getting a science victory in 150-160 turns is easily doable, even with weaker civs across all difficulties (including France and Harald, on deity difficulty).
However, at least for me, pushing the victory to 140 turns or below...
Civilization 5 Early-Game Guide for Beginners
Link to the original article from Carl's Civ5 Strategy Site
Gameplay Concepts, Build Orders, Policies, Research, and Starting a Game Strong
This Guide will go over some of the basic principles of Civ 5's early-game, primarily the first 100 turns...
Tradition
Food focused three cities approaches
Important note: A new patch has slightly nerfed the Tradition tree. For players who don't care to reload to get a fast culture ruin can follow the actual paths in the same orders. Players who want to stick around(regardless to ruins) have to start...
Basic Guide to Social Policies
and how they fit into various strategies
Introduction
Social Policies are the flavour additive to your game. You can play the same map and same civ multiple times, but by taking different policies, and therefore actions, you can end up with a very different...
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