I've been having a few issues where my game is crashing during moments that seem to strain the game. Both of these happened before the latest patch as well. This happens in pure vanilla; no mods. Here are the common scenarios:
- I'm playing a large game/deep end-game and I'm managing 35+ trade...
Trade Route Guide
"That’s the positive aspect of trade I suppose. The world gets stirred up together" – Isabel Hoving
Introduction
Traders, and trade routes have been critical part of civilization games, and with the release of Civ 6, there is some confusion and misinformation out there. That...
So I have built some trading units. I need to establish a trade route. In the interface (AFAIK) I can see what possible trade routes I have originating ONLY from the city where the trader unit was built. I can find no way to see what all of my possible trade routes are GLOBALLY. I can of course...
Better Trade Screen
Compatible with the Rise and Fall expansion
v4.1 Released!
This mod tries to fix many of the glaring issues with the trade screens in Civ 6.
CQUI Users: This mod is already included in CQUI, so you don't need a special installation.
Track active development of this mod...
Better Trade Screen
Compatible with the Rise and Fall expansion.
v4.1 Released!
This mod tries to fix many of the glaring issues with the trade screens in Civ 6.
CQUI Users: This mod is already included in CQUI, so you don't need a special installation.
Track active development of this mod...
Can my traders get captured/killed? I ask because mine disappeared and, unlike with settlers, I didn't see an option to "link" a protective escort unit to it. Am I missing something?
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