As the title indicates, I tried to create a custom skin for my unique unit for my custom civilization (basically changing the colors of the Great War Infantry skin, and then placing it for my unique unit). Now my problem is that my single unit looks completely black.
This mod adds USnF support for Vox Populi and its components.
If you always play with Vox Populi, I recommend you to get the full Unit Scaling and Formation for VP instead.
This support file is only for those who are occasionally playing with Vox Populi, but also sometimes play with other mods...
This mod affects the visual scale and formation of units in gameplay.
Inspired by R.E.D. Modpack by Gedemon, but without ethnic diversity unit model overhaul.
This version is made specifically for Vox Populi.
Currently, there are 3 types of scaling you can choose:
R.E.D. scaling and formation...
This mod adds USnF support for additional units from custom civilizations.
Currently, this mod includes USnF support for units from:
Pinappledan's Cambodian Civilization for VP
Colonialist Legacies' - Phillipine Republic for Vox Populi
Colonialist Legacies' - Canadian Dominion for VP...
Download Here (v 12)
Download USnF support for VP custom civs
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GitHub repository
(for tracking changes and stuff)
This mod affects the visual scale and formation of units in gameplay.
Inspired by R.E.D. Modpack by Gedemon...
citizen
city switching
civ 6
civilopedia
congress
diplomacy
diplomatic visibility
district
districts
embassy
executive overreach
gathering storm
hall of fame
harvest
help needed
lawer
mod
patch
policies
policy cards
question
religion
resolution
resource
resources
rise and fall
scythia
unitappearanceunit guide
upgrade
voting
war department
warlords throne
world congress
yield
Hello guys,
Is there a modification doing either (or both) of the following:
1) Relatively smaller unit figures when viewing the map in regular zoom factors (all but the last zoom value, producing flat map view). Currently, those figures look oversized to me, and if I 'move my POV away' (zoom...
Hello
It is again me with a newbie question.. but well i can't find the anwser on the internet so here I am.
I made a new unit - explorer (upgrade of scout). When I first made mod file and all of this stuff, it worked as I wanted it to be. But yesterday, when I was changing icons - something...
Hi everyone, so I recently started undertaking a mod project and I'm currently in the midst of finishing up my first Civilization in the mod collection.
For testing purposes I have tried to add a unit from Deliverator's MOAR Units mod and I seem to be having a few issues. I've gone over the...
I'm working on a 3d model with new animations but now I wanted to test to see if it'll work in game with the civ 5 animations already present. However, whenever I try to save the fxsxml file I get this error
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I've been trying to see if I could solve it but I have no idea what this means...
I'm creating a new unit type, that like the Scout has only one person. I'd like the following:
To have some variety of unit appearance, including gender
Upgrade to the same gender
I think if the player names a female unit Jane Florence Smith and then upgrades it and gets a guy they may not be...
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