0.32 going crazy

MiKa523

Nerdish by Nature
Joined
Apr 5, 2006
Messages
384
Location
Germany
Hello everyone,
I'm desperate!

There are some wierd errors after installing FfH2 0.32 (all patches), which I've never experienced with pervious versions.

-I don't get the dwarven vault in Khazad cities (I see the vault-status next to my amount of gold, but it doesn't effect anything.
-Hyborem and Basium don't spawn in my games after the necessary tech/wonder is researched/built (options checked).
-Planar gates don't give me units.
-previous parts of the Altar of L. aren't replaced by the following parts, which means I can have all 7 parts seperately in a city leading to a lot of Xp for disciplines, culture, GPP, Happiness and so on
-Tiles are changing from tundra to grasland or vice versa (options checked).

I tried to reinstall the Mod.
I downloaded it via the torrent, which was posted right after gameflood failed.
Nothing seems to help :confused:

I'll try to download the version from gameflood, but I guess that won't change anything, since the install file is starting and working properly.
 
I've redownloaded the game from gameflood and reinstalled it.


I've figured so far that this tile-changing thingy is a new event,
but I still have no dwarven vaults and Infernals/Merc. won't enter the game.
:(
So if noone ever experienced this or knows what's wrong can you at least tell what exactly fails in the game process when dwarven vaults aren't placed in created Khazad Cities (I can add them via WB) ?
This might give a hint what's going wrong with my game.
 
Well thanks for trying, but I guess noone has experienced that problem yet.
I checked out AI-Khazad and its cities haven't nay dwarven vaults either.

Maybe someone with coding experience knows what exactly is responsible for placing a dwarven vault or replacing the previous part of the Altar of L. after the next one is built, which boths doesn't work for me.
If these errors are somehow connected, it might give a hint what's wrong.
 
Wow..that's wierd, but it works now!
Thanks for the hint on that CvEventManager.pv file. :)

I remembered that I installed both Bhruic patches for BTS and that the Bhruic supplementary somehow added this very file in another directory (/python/screens) instead of just overwriting it in /python, because it had no order-information in the .zip and I read over the readme part explaining the orders.
I don't know if this files may effect a Mod at all, but at least it made me reinstall BTS in order to get rid of both bhruic patches (didn't install them as mods) and now everything works fine.
Dwarven vaults are back, parts of the Altar are replaced and Hyborem can enter the game.

Just wierd that 0.31 worked perfectly fine, while 0.32 had such a trouble.
 
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