[1.0.0.38] Strange Tourist Numbers and other Weirdnesses

zyx

Prince
Joined
Oct 28, 2009
Messages
318
How can 88 of 1 Tourists visit my land?

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How can ships move beyond icy borders when there is no other place?
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Why has the general John Monash an admiral symbol in the units list?

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In regards to 88/1 in a Cultural Victory:

The "1" means you only meed 1 foreign tourist to win a Cultural Victory. You have 88 which is many times more than needed to win.

Scythia has 0 domestic tourists. Your target to beat is 1 more than the highest domestic tourist number 0 + 1 = 1 (your target to beat). Scythia has an unusually high number of foreign tourists (88); your count of foriegn tourists is 88, the sum of all foreign tourists. Did you disable Cultural Victory or achieved it early and played beyond it? Normally, you would have won at 1/1, 2/1, 3/1; It seems odd that your foreign tourists jumped from 0 to 88 in a single turn; did it? Foreign tourists jumping from 0 to 1, 2 or 3 seems far more plausible.
 
In regard to ships "moving" through frozen seas:

Ships can go "through" frozen sea, if they are in cultural waters of another Civ and either you or the other Civ declare War after Early Empire, or it might happen when Open Borders expires (not at all sure about OB closing event though). When this happens, the game teleports the units involved to neutral or friendly territory; this can result in unit movement that is normally not possible, such as moving ships though land or frozen seas or land units across otherwise impassible mountain ranges running the full length of the map.

I'm not at all sure that is what happened in your game, but it is definitely plausible.
 
General John Monash appearing with an Naval rather than Army symbol is certainly the result of a bug, unless he served in bother the Army and Navy. :)
 
Regardng Cultural Victory: yes I had already won. What surprised me is that one needs more visiting tourists than any other nation has domestic tourists: which means if tourists are either domestic or visiting the required tourists for CV are half the tourists +1 (if only two civs remain). So Scythia would need 597 and not 1194.

Regarding ships: I assume the ships where build after I left Scythia with this one city and as there seem to be no restrictions to building ships, the ships beamed after all available tiles were occupied already.
 
No, Scythia would need 1194 foriegn tourists to win, since Germany has 1193 domestic tourists.

The left column lists domestic tourists. The right column shows <current foreign tourists>/<no. of foreign tourists required to win>.

Of course it is easier to win with more remaining opponents, since foriegn tourists from each empire are added to the total needed to win.
 
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I just don't understand: 88 tourists of Scythia are visiting Germany. If they wouldn't, they would make vacation in their homeland. so there are 88 potential tourists of which I had to attract 45 (88/2+1) to win. And if Scythia builds tourists attractions Germany's tourist would visit them lowering the number of domestic German tourists.
 
@zyx you are in an extreme situation questioning a culture victory screen that is displaying correctly due to you killing the rest of the world. You have destroyed the civs that made your requirement and it now looks out of place. I suspect you know this.

If not, you need to be aware that there is a skill to winning a domination victory without being cheated by getting a cultural victory first.
 
You only need 1 foreign tourist to win, because Scythia has 0 domestic tourists.

You win cultural victory when your sum of foreign tourists is greater than each other empire's domestic tourist count. There is only one other empire, Scythia, whose domestic tourism is 0. Thus having just 1 foreign tourist is enough to win.
 
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