I haven't tried China since the civics overhaul, manorialism's lack of reduced worker production time might hurt.
I'm curious about what people's preferred cities are. I've seen a decent 5 core city setup, but what about the rest?
Edit: once again Leoreth drops a git update as I think up a post. Gonna try China with manorialism 3.0 tonight.
Completed my first Chinese UHV today. Here's my setup.
- Capital Yiqu 1N1W of the starting position to get the Sheep and Copper. Dujiangyan gets built here along with Terracotta Army since the city's a

powerhouse but lacking

in to work all of its tiles otherwise.
- Dianjiang to Yiqu's south, between the Salt and the Silk, for early Rice (otherwise India will steal Dujiangyan). It can eventually culturally flip the barbarian city to the west (much easier than capturing it early) but will be under constant attacks for the first part of the game, so it needs a steady supply of defenders.
- Tongwan in the north, to expand borders for the Great Wall. Its Sheep is annoyingly out of the way so will get frequently pillaged.
- Tuhe and Lixia to the west can be settled once doing so doesn't destroy your maintenance. Once all of these cities have reasonably expanded, the Great Wall can be finished. Unlike the old map, Horse Archers tend to attack in smaller numbers so there's a bit more leeway for completing the Wall.
- After that, things are a bit more freeform. Far in the south Panyu and Tahe will spawn and can be captured, but before that settling closer is advised. Maintenance remains your biggest limitator, but cities pay for themselves eventually, and you quickly become, and remain, the top player.
- Korea settled one conveniently placed central city which was easy to conquer without demanding more settling.
- I had initially misread the UHV as demanding 2 Confucian Guozijians instead of 4 and had planned for 12 cities, not 16. So I settled Taiwan and three cities in Manchuria as well. One of these cities went to the Mongols, which have a particularly large flipzone.
Expansion stability was bad during the middle game but my other factors were good enough that I never went unstable.
