352. If you've ever stayed up late at night wondering exactly what IS it that makes the citizens upgrade your palace/throne room/monuments (this is a Civ-series-wide thing, not just for Civ 2) sometimes, and not others. (They'll sometimes do it even when things are going BAD...I look around at my two cities and my low technology and my money that's going down, and I think, "Gee, thanks for the compliment, guys, but WHAT 'great and wise leadership?'"
Then you have 200 years of great prosperity and they let your palace just rot. (scratches head))
353. You decide to post on this forum for the first time, and think that you should name yourself something Civ-related, but WHAT, exactly? If you name yourself after just any random historical figure, you might not remember it later on for future log-in. So, you decide to name yourself after the leader's name that you had in your "best game ever".
354. And you can _instantly_ REMEMBER what was your "best game ever", including the exact title you had at the end.
355. You not only read this entire thread, but kept cracking up at it (my favourites are all the "order neighbors' troops out of your yard" type ones, for some reason...I also loved the whole saga of making the kids build a pyramid in order to make the family grow faster (also "move away to the coast and start your own damn city!". (giggle))
356. You wonder how come we didn't have Computer much earlier than we did, say, the 1920's, because after all, _television_ had been discover--er, invented--by then...
357. There's a church just a block away from you, and every time you walk by it, you wonder how come you don't feel a bit happier all of a sudden.
358. You not only name your cities after things in your favourite fantasy/sci fi books/TV series/whatever, but also try to make sure they're in places that are geographically similar to the "real" ones (Ankh-Morpork must be near a big river, Riva should be on a small island somewhere, Rivendell should be in a forest...oh, and a corrollary for Call to Power: You make five space stations just so you can name them Babylon Station, then Babylons 2-5.
And one called Deep Space Nine, too. (snicker))
359. You have debates with yourself about whether or not to rename conquered cities, and come up with the pros and cons for each side of the argument. (Pro for renaming: It REALLY rubs in the fact that this is _your_ city now and not theirs, ha ha, they lost, you won, (thumb nose). Pros for leaving name alone: When the game has gotten MUCH further and you're starting to forget which of your cities came from where, foreign names are a reminder that this city used to belong to somebody else and you successfully grabbed it and took it! It's a little ego-boost.
)
360. If you, upon first playing your new CD of Civ 2, wondered why the Advisors were suddenly talking, human actors and why the _throne room_ was getting upgraded instead of the palace...you could've SWORN it used to be the palace...
(This is more a Sign That You've _Known About_ Civ 2 For a Very Long Time, I guess. I swear, that was my reaction when I first popped the CD in the drive, "Well, THIS game has certainly been tweaked a bit!")
361. You worry that your reasons are boring/stupid and not as funny as the other people's.
...Notorious