105 saved games not working

medouneu

Chieftain
Joined
May 23, 2011
Messages
26
Ever since I updated to 105, I've been having lots of problems with saved games. In my current game, I loaded an autosave of Turn 42. I did this without exiting to the Main Menu first. It seemed to load fine, but then I noticed all kinds of problems:
  • Tech tree is messed up (see attached screenshot)
  • Can't change city production
  • After a city fires a shot, it looks like it can fire another shot (although it can't)

Mind you, I did EVERYTHING suggested to ensure the mod functions properly prior to starting the current game (deleted Cache and ModUserData folders, verified game files weren't corrupted - actually one was, which was rebuilt).

I had to exit the game and reload, and now it appears to be fine.
 

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  • Civ Buggy Tech Tree.jpg
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Shortly after my earlier post, I tried loading the same saved game by first exiting to the main menu. I'm almost positive I loaded it via the mod menu. In the middle of loading it, I got a runtime error (see attached screenshot), and the game crashed.

After that, I was able to restart the game and reload the same saved game successfully.
 

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  • Civ Runtime Error.jpg
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Shortly after my earlier post, I tried loading the same saved game by first exiting to the main menu. I'm almost positive I loaded it via the mod menu. In the middle of loading it, I got a runtime error (see attached screenshot), and the game crashed.

After that, I was able to restart the game and reload the same saved game successfully.

Im getting the exact same error, although I have been unable to load a modded saved all day, just constantly getting this error! The wierd part too is that yesterday I had no trouble loading modded saves in 105 at all.
 
I've been trying to reinstall 105 but the damn thing is downloading at like 25kb per minute!!
 
Gah! Now I can't load a saved game even after a REBOOT. After the game crashes and then gets back up and running again, it starts playing rather slowly, so I decided to reboot and then load an auto-saved game. I made sure to go in through the Mod menu. I got the same runtime error as shown in my previous post.

I tried it a second time, and the exact same thing happened. If I can't load saved games, then I guess I have to go back to Vanilla - but I HATE Vanilla after playing Thal's mod.

Blargh.
 
I get the same runtime error. I also updated my graphics drivers, c++ redistebles (etc) and reinstalled civ5.

I noticed the error occurs almost always when loading a game that i only played for a few turn when I also have loaded the larger scale mod. Maybe that helps...?

I'm using Larger Scale mod v.9 and Yet (not) Another Earth Maps Pack v.9

EDIT: I don't seem to get the error when using v.104 (Edit:v.105), but i do get the error when loading a saved game in dx9 when i started it in dx11 window mode. (Turn 0) So at turn 0, i can load
EDIT: Crash around turn 90 while playing. Loading autosave (turn 80) gives a runtime error (MS Visual C++ Runtime Library) when playing dx11 window mode. Loading a normal save at turn 74 also gives the same error.
 
I've been getting the runtime error as well. I was thinking that it was because of a recent hardware upgrade I did but I am relieved to see other people are having the problem as a result of the latest version of the mod.
 
I encountered this problem in v105 as well. I think I might have solved it in v106.1 beta... I played through 50 turns, then did various combinations of saving and loading without difficulty.
 
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