11 Magyar units

I think I found a "solution" for the freeze mode. I have deleted these freeze files. I guess this is not what the inventor of the freeze mode thought of, because the units have the same behaviour like they have in normal mode (means: when deactivating a unit it is still animated and I think this shouldn't be the case normally). These units are still not performant, but at least all the units and ressources coming with civ4, warlords and bts will be freezed, so it has still its benefits for users with weaker machines. For users with stronger pc's there should be no changes. The best way to make these units more performant I can think of, is telling the game (maybe by xml): "use frame x from the units .kfm animation when freezing it", but I am not sure if this is possible. Maybe the frame could also copied out of the animation to create freeze files. But when thinking of what polycrates said I am quite pessimistic. Further ideas are welcome.
 
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