147.4 Few minor bugs

Have you tested that? National wonders aren't "world" wonders, but all wonders are buildings, so they might be modified by AIConstructPercent. There's the pattern of "world" modifiers and non-world modifiers, which seems to indicate it's a different form of the non-world modifier instead of a separate category.
 
I haven't tested it for National Wonders, but in the game I tested it in Gandhi was building Stonehenge and the hammer cost was 163 while normally it's ~170 - that's the % production/era. I then changed the AIWorldConstruct to 50, checked in on Gandhi and the cost dropped to 81, and where he had a few turns remaining to build it before, he was due to complete it next turn.

I haven't noticed an AI building a National Wonder, but if I do I will certainly do some experimenting.
 
There's two more, Create and WorldCreate. One of those is for projects - I'm not sure which. It would have been so much more logical to name them:
Code:
<AIUnitCostPercent>
<AIWonderCostPercent>
<AIProjectCostPercent>
<AIBuildingCostPercent>
This would have made too much sense. I sometimes wonder how anyone comes up with such confusing code. :crazyeye:
 
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