147 Freeze

dudesup

Chieftain
Joined
Mar 6, 2012
Messages
17
Playing with v147 and InfoAddict. Game freezes on turn 12 consistently. Between turn 11 and 12, the program becomes unresponsive and windows prompts to close civ5.

What's strange and makes me think it's map-related, is that I can play on "continents plus" without any freezing problem whatsoever. Its ONLY when I play on a map based on the old True Start Locations Earth map (with my edits) that this problem occurs.

Unfortunately, I play almost exclusively on this Earth map so it's a real downer :(. I did notice that there are now little quests and random goodies that occur ala Civ4, so kudos Thal for that, it's awesome. Not sure when that was added as again, I play on this Earth map most of the time, and those goodies didn't pop up in the past...

It's odd. Turn 12 again and again. Didn't start until I updated to 145 I believe, but could be mistaken. It was pretty out-of-date before I checked.

Know there is a similar thread, but wasn't sure whether you preferred I post there or start this. So just let me know.






NB: Experienced the same problem with 146. Updated to see if it changed anything. Didnt.
 
After trying several different solutions, I went into worldbuilder and deleted all the city-states, and it doesn't freeze on turn 12 now!
 
Well if you want my uneducated opinion, the so-called "AI complexity" is putting to much strain on your CPU and giving you a game freeze.
 
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