Lucky
Game- and Quizmaster
- Joined
- Nov 6, 2001
- Messages
- 2,304
Sure they do! 
If you get a unit from a hut within a certain distance from one of your cities, that unit will get support from that city!
And concerning the no city phenomenon, the main trick is to pop a few huts (4?) before using your initial settler to build a city. At least 2 horsies/chariots should be found before doing so. This way you will not have to wait several turns before your city build such a unit and you can go exploring.
The initial units are able to pop even more huts, lots of time before the AI goes exploring. And waiting to build your first city also gives you NON units from all huts. When the huts in the immediate area of the first city site are popped, the city can be built.
Thus you can gain a reasonably high amount of NON units to wipe out the AI early, very early!


If you get a unit from a hut within a certain distance from one of your cities, that unit will get support from that city!
And concerning the no city phenomenon, the main trick is to pop a few huts (4?) before using your initial settler to build a city. At least 2 horsies/chariots should be found before doing so. This way you will not have to wait several turns before your city build such a unit and you can go exploring.

The initial units are able to pop even more huts, lots of time before the AI goes exploring. And waiting to build your first city also gives you NON units from all huts. When the huts in the immediate area of the first city site are popped, the city can be built.
Thus you can gain a reasonably high amount of NON units to wipe out the AI early, very early!
