Seek
Deity
- Joined
- Aug 7, 2010
- Messages
- 3,773
I'm starting to think it's not a bug, but just poorly-assigned AI priorities.
This thought has occurred to me, too. Though the game described in the OP was certainly and severely bugged (and yesterday's screenshots should confirm it), so I don't know what to think.
Regarding flavor priorities, I think I misinterpreted what the "expansion" tag meant when I made the suggestions in the AI Priorities thread - it might be a good idea to remove some of the additions of that on buildings (so the AI doesn't think a Monument has the same expansion value as a Settler).