Meffy
humanoid skunk
warpus: You got it, two spatial dimensions plus time. To posit a hypothetical third dimension is unnecessary as Olleus fuond where heaven/hell is located right there within the plane.
[If I'd had to guess, I'd have said heaven would probably be in the city that built Rock 'n' Roll... and hell would be an IHOP restaurant on the outskirts of that city at three in the morning.]
Time is a different kind of dimension in the Civ world. Worth mentioning and keeping in mind, but in terms of game mechanics it appears to be related to spatial dimensions only through speed ratings.
I'd think time is managed as a scalar inside the game engine, whereas each motile unit has its spatial coordinates stored within the object that represents it within the game's list of units. Unit objects don't have to store the time, as it's the same for each object under consideration during one turn.

Time is a different kind of dimension in the Civ world. Worth mentioning and keeping in mind, but in terms of game mechanics it appears to be related to spatial dimensions only through speed ratings.
I'd think time is managed as a scalar inside the game engine, whereas each motile unit has its spatial coordinates stored within the object that represents it within the game's list of units. Unit objects don't have to store the time, as it's the same for each object under consideration during one turn.