Ploeperpengel
academic precarity
Don't know if this was suggested already but I think there should be a third way to resupply->pillaging improvements.Supplies (not started)
There have been many models for supply's but most of them were far to complicated to be included in a civ game. This on is a lot simpler. All units have a certain amount of supplies with them. Every turn they use up 1 point of supply, and every time they use up 1 movement point or attack or are attacked they also use 1 supply point. Once a unit has no supply points in can not move or attack, but can only defend until it gets more supply points. There are 2 ways or replenishing your supplies. 1) spend a turn in a friendly city or 2) build a supply unit and use it to refill your supply points. Supply units use both hammers and food while they are being build and also require different resources depending on the age you are in. Supply units disappear once you use them.
This should make attacking other lands a lot harder and require the full effort of your entire civ. No more sending troops and then forgeting about them.
Would love to see this (here and in WH
