skalozubio
Chieftain
- Joined
- Dec 30, 2021
- Messages
- 12
Hello.
I'm making a mod, where I translate other mods to russian language.
In russian localization we use 6 forms of 'cases' for each name.
For example:
<Replace Tag="LOC_CIVILIZATION_RUSSIA_NAME" Language="ru_RU">
<Text>Россия|России|России|Россию|Россией|России</Text>
<Gender>feminine</Gender>
<Plurality>1</Plurality>
</Replace>
It means the word "Russia" has 6 forms and I can use any of them.
When I write {1_civ[3]}, the result will be - "России"
It works pretty well everywhere in the game.
But it doesn't work in the mods.
Have you any idea why?
I'm making a mod, where I translate other mods to russian language.
In russian localization we use 6 forms of 'cases' for each name.
For example:
<Replace Tag="LOC_CIVILIZATION_RUSSIA_NAME" Language="ru_RU">
<Text>Россия|России|России|Россию|Россией|России</Text>
<Gender>feminine</Gender>
<Plurality>1</Plurality>
</Replace>
It means the word "Russia" has 6 forms and I can use any of them.
When I write {1_civ[3]}, the result will be - "России"
It works pretty well everywhere in the game.
But it doesn't work in the mods.
Have you any idea why?