BaldSamson
Chieftain
- Joined
- Mar 8, 2021
- Messages
- 77
Goal:
Stop human players with high mobility units and multiple attacks from turning the battlefield into checkers. Reduce magical healing in the game.
Details:
Considerations:
Stop human players with high mobility units and multiple attacks from turning the battlefield into checkers. Reduce magical healing in the game.
Details:
- Replace the [+health from defeating enemy units] promotion from the authority branch (dominance) with [+15 max health]
- Nerf Aztecs UU promotion [25 -> 15 health from kill]
- Nerf Hakkapelitta [30 -> 15 health from kill], this unit is still giftable
- Remove the Recruitment promotion. This is a mystic blade promotion from the Indonesia UU, so my expectation is that removing it wouldn't be an issue.
- Replace Bushido promotions [10 health on kill -> 10% ranged defense]
Considerations:
- IIRC the Authority branch promotion stacks with other sources, so there are situations where you can have a unit near death return to near full health after defeating 2 weak units. Silly mechanic that benefits human players, as AI rarely can build this combo.
- The extra HP still creates a hardier unit, but we effectively nerf the sustain of elite melee units.