2600 BC: An unmet player has been defeated

Oddible

signal / noise > 1
Joined
Apr 7, 2002
Messages
907
Location
Vancouver, BC
Seriously, the AI is so bad that they're getting defeated by barbs in the first 40 turns of the game? So I signed up for a game with X number of AI players but due to this crapness I'm now playing X-1

/facepalm
 
OMG it gets worse. Turn 39 @ 2480BC I just lost another one. Seriously I'm now playing vs barbs, all the AI are dying to barbs. So much for end game when the AI Civs cant make it past turn 100.

Do I even bother to play this game out? This is on King.
 
It's city states being taken over by civs, most likely.

I got a bunch of these messages on my 12 person game, but I met all 12 people eventually.
 
I haven't seen it happen, but I don't think it's that bad, in fact they haven't gone far enough. Imagine the fun if Barbs could conquer cities?
 
It shows "player has been defeated" messages when city states are conquered. So this means the AIs in your game are expanding at their expense!

(For the record, I think it shouldn't. Calling a city state a "player" is needlessly confusing.)
 
Again, it's City-States getting gobbled up by other civs or killed by barbs.

Move along, folks, nothing to see here.
 
I lost Norway fairly early on to barbs. That was the only loss, no city-states.
 
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