GeneralAmadeus
Chieftain
- Joined
- Dec 22, 2019
- Messages
- 91
Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 10 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 3, Proposal 11
Proposal Details:
Add new abilities and promotions to fighter aircraft.
Air Recon II: Replaces AR 1 for fighter/zero, reveals 7 tiles.
Air Recon III: Replaces AR 1 for jet fighter, reveals 8 tiles.
Anti-ship Armaments: Requires Ace Pilot 3, +20% vs naval units.
Bomb Rack: Requires Dogfighting 3, +20% vs land units.
Change the zero a bit.
Zero: Replace Ace Pilot 2 with Dogfighting 1.
Reason:
AR 2 and 3: It would make sense that the reveal range would increase with better planes.
Anti-ship Armaments and Bomb Rack: Once Dogfighting 3 or Ace Pilot 3 has been achieved along with the upgrades that come after there is not much point in going to the other branch since its unlikely to get very far. This gives some specialization options and adds more choices when selecting promotions and aircraft do not have many compare to other unit types. Bombers also do not get many promotions to choose from but for them it is fine to have both branches while for fighters it is less useful.
Zero ability change: So in my experience players with autocracy tend to be the aggressors. And as the one attacking i have found much more use in destroying enemy anti-air and aircraft before it can be used than simply intercepting enemy air attacks. So as a result most fighters get dogfighting with only a few getting Ace Pilot since only 1 or 2 per city are needed for interception. If the enemy has few planes or little oil then not even a single interceptor is needed and instead dogfighting can kill any aircraft before they manage to do much.
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 10 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 3, Proposal 11
Proposal Details:
Add new abilities and promotions to fighter aircraft.
Air Recon II: Replaces AR 1 for fighter/zero, reveals 7 tiles.
Air Recon III: Replaces AR 1 for jet fighter, reveals 8 tiles.
Anti-ship Armaments: Requires Ace Pilot 3, +20% vs naval units.
Bomb Rack: Requires Dogfighting 3, +20% vs land units.
Change the zero a bit.
Zero: Replace Ace Pilot 2 with Dogfighting 1.
Reason:
AR 2 and 3: It would make sense that the reveal range would increase with better planes.
Anti-ship Armaments and Bomb Rack: Once Dogfighting 3 or Ace Pilot 3 has been achieved along with the upgrades that come after there is not much point in going to the other branch since its unlikely to get very far. This gives some specialization options and adds more choices when selecting promotions and aircraft do not have many compare to other unit types. Bombers also do not get many promotions to choose from but for them it is fine to have both branches while for fighters it is less useful.
Zero ability change: So in my experience players with autocracy tend to be the aggressors. And as the one attacking i have found much more use in destroying enemy anti-air and aircraft before it can be used than simply intercepting enemy air attacks. So as a result most fighters get dogfighting with only a few getting Ace Pilot since only 1 or 2 per city are needed for interception. If the enemy has few planes or little oil then not even a single interceptor is needed and instead dogfighting can kill any aircraft before they manage to do much.
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