3.11 Random Map causes defeat on Turn 0

agc28

Warlord
Joined
Nov 18, 2006
Messages
220
As soon as the map loads, it says I have been defeated.

This :seems: to only happen on Random Map script. It works on Communitas.


This is a replicable bug. I tried Random map 3 times and I was :defeated: 3 times on Turn 0. (I only tried Huge Map with 22 civs..didn't try other parameters)
 
I have not encountered this. The next time you see it, please attach your database.log and lua.log from this folder:

\Documents\My Games\Sid Meier's Civilization 5\Logs

It's good practice to attach them with any weird situation like this. There's almost always an error message in one or both files. :)
 
downloaded 3.1.3, after which Communitas map works and every other map type I tried (Continents, Terra, Pangea) doesn't spawn any settler/warrior and results in a round 1 loss. all attempts made as Morocco/epic/large.

Lua.log:

[2486124.145] Initializing Lua 5.1.4

Database.log:

[2486134.503] columns StrategicViewType, TileType are not unique
[2486134.503] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[2486139.698] no such table: ContentPackage.LocalizedText
[2486146.500]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6129744 65819752
PageCache: 6 11
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5710656 53911368
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 10
------------------------------
 
hey, I guess logs are more useful with logging enabled.

attached zips of lua.log & download.log covering an attempt to general a Continents map.
 

Attachments

I get the same problem on continents plus, tried 5 games and all had the same turn 0 defeat.
 
Still can't get the error to reappear. I had done the usual routine though when it did appear (cache cleared etc.)

When it did, the map appeared very strange. It only showed a small bit of ice.

I have a feeling that this is related to map generation somehow.
 
Damn same thing is happening to me (first version 3.0.5 worked fine),but when i try new one (3.1.2) it act as described above.
 
I just downloaded this mod for the first time. I was getting the same problem playing on the large islands map. I switched to the Communitas map, which allowed me to spawn, but after about 5 turns, it doesn't appear that anything is different. the tech and social trees looks exactly the same and I'm getting unhappiness instead of happiness for citizens.

I did delete the cache, and I moved all other mods out of the mod folder, and I'm using version 3.1.6
 
Has anybody been able to get a map other than Communitas working? I've tried Continents Plus, Sandstorm, etc with no luck.
 
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