Andraeianus I
Warlord
- Joined
- Jan 5, 2006
- Messages
- 180
One can build the space elevator close to the equator only. The city has to be within 30 degrees latitude. But how can one know beforehand which city will be suitable?
Pounder said:Basically divide the map in three, middle third is then the range (top and bottom thirds are out).
You could always turn the grid on and count tiles.
dauphin said:I guess it has to do with that the upper end of the elevator has to be in a stable orbit that matches the speed and the direction of earth rotation (and thus of the lower end). If you take the extremest example and place the elevator on the north pole, the upper end would be stationary too, couldn't orbit at all and would crash onto earth (or fly away into the void).
Please correct me if I overlook something with this.
Or have those lattitudes shown on the worldview -- could be made a clickable option so you don't see them unless you want them. Anyone feel like modding?The Great Apple said:There should really be something telling you in advance which cities are able to build it. Maybe something in the mouse-over info of a plot when you have a centralised map.
The space elevator has to be near the equator, to make the maximum use of the speed of earth rotation, which is the highest at the equator.Sohan said:It's easier to get from the ground through the atmosphere into space by going straight up from the equator than it is to do so by moving from the ground at an angle I guess?
Commander Bello said:The space elevator has to be near the equator, to make the maximum use of the speed of earth rotation, which is the highest at the equator.
Copilot said:It's the same reason why IRL launch pads are built near the equator
Not if the tower was really strong.Seleukos Helios said:If the Elevator were to have the form of a tower (as in Arthur Clarke's 3001 Final Odyssey), it would have to be right on the equator.
The Great Apple said:Not if the tower was really strong.