[Vote] (4-09) City-State Election Rigging Proposals

Approval Vote for Proposal #9 (instructions below)

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Already Looping
Dec 19, 2017
Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.

All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.

VP Congress: Session 4, Proposal 9

Discussion Thread: (4-09) CS Rigging increase Coup Chance from +20% -> +30%
Proposer: @Stalker0
Sponsor: @axatin

Proposal Details
Proposal: Currently when you rig a CS, your chance of success on a coup increase by ~20% (can be slightly different depending on a few other factors). The proposal is to increase this to +30% (a +10% increase).

Rationale: The new coup formula is working well, and generally requires some good spy investment before a reasonable coup risk comes in. The results are just a bit low though after a rigging, and so a 10% increase to ensure the spy time is worth it.

VP Congress: Session 4, Proposal 9a
Discussion Thread: (4-09a) Counterproposal: CS Rigging increases coup chances depending on Spy Level
Proposer: @axatin
Sponsor: @axatin

Proposal Details
  1. Rigging an election in a city-state increases coup chances by 20% plus 10% for every rank the spy is above the first rank. (Level 1 – 20%, Level 2 – 30%, Level 3 – 40%)
  2. Moving a spy out of a city-state resets the increased coup chances
  1. This provides a possibility to rig elections more effectively. It also rewards using higher-level spies in city-states (note that higher-level spies also have slightly increased coup chances in general, but that usually does not make it worth taking the risk of having the spy get killed in a coup attempt)
  2. This prevents using a high-level spy for rigging and then replacing it with a low-level spy to do the coup with minimal risk, which feels a bit like an exploit
Note that "Moving a spy out of a city-state resets the increased coup chances" is intended to be a bugfix and will be implemented regardless.

So the only choices are increasing coup chance per rig by +30% regardless of level, or +20%/30%/40% depending on level (or stick to +20% regardless of level).
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