Original proposal:
Rationale:
The original proposal removes the ability to choose ancient ruin rewards, but I think it's is a fun mechanic that should be kept even if the AI can't use it currently.
Spawning ancient ruins makes it possible for them to be stolen by someone who you are at war with or have open borders with, it's better to give the ancient ruin reward directly.
[Vote] - (5-44) Shoshone UA change
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Current Shoshone unique ability:
Cities claim up to 8 tiles on Founding and 4 tiles on Conquest. Land Units receive a +20%Combat Strength bonus when fighting in friendly territory. All Recon Units can choose rewards from Ancient Ruins.
This means that you can choose ancient ruin rewards no matter which unit (even a civilian unit) takes them, and even when ancient ruins are taken by border expansion. The ancient ruin reward from founding a city can also be chosen.My proposal:
Cities claim up to 8 tiles on Founding and 4 tiles on Conquest. Land Units receive a +20%Combat Strength bonus when fighting in friendly territory. You can choose rewards from Ancient Ruins, and you get an Ancient Ruin reward when you found a city.
Rationale:
The original proposal removes the ability to choose ancient ruin rewards, but I think it's is a fun mechanic that should be kept even if the AI can't use it currently.
Spawning ancient ruins makes it possible for them to be stolen by someone who you are at war with or have open borders with, it's better to give the ancient ruin reward directly.