Current reward: free XP to all owned units+city state influence.
Proposed changes:
1. Remove XP reward entirely and replace it by 2+(era/2) free units at the capital (standard training XP, affected by quest bonus modifiers, rounded down).
2. After a successful conquest quest against another civilization, you cannot get another conquest quest against the same civilization for the rest of the game.
Rationale: This quest gives way too much free XP (often 30+ free XP to every single unit, especially if you have bonus modifiers like pledge or statecraft). In my games it usually starts a snowballing after which I'm unstoppable, because it quickly gives tier 4 promotions (like +1 range siege units and infantry with overrun/march/etc), which are very strong in human hands. The situation is even worse for ranged/siege units, because it completely overshadows traditional combat XP gain. Even a single conquest quest gives a ton of free XP, but the problem is made even worse by the fact that quite often you immediately get another quest to capture another nearby city of the civ you're fighting, giving even more free XP.
Complex Proposal: DLL + UI + Database Changes
Proposed changes:
1. Remove XP reward entirely and replace it by 2+(era/2) free units at the capital (standard training XP, affected by quest bonus modifiers, rounded down).
2. After a successful conquest quest against another civilization, you cannot get another conquest quest against the same civilization for the rest of the game.
Rationale: This quest gives way too much free XP (often 30+ free XP to every single unit, especially if you have bonus modifiers like pledge or statecraft). In my games it usually starts a snowballing after which I'm unstoppable, because it quickly gives tier 4 promotions (like +1 range siege units and infantry with overrun/march/etc), which are very strong in human hands. The situation is even worse for ranged/siege units, because it completely overshadows traditional combat XP gain. Even a single conquest quest gives a ton of free XP, but the problem is made even worse by the fact that quite often you immediately get another quest to capture another nearby city of the civ you're fighting, giving even more free XP.
Complex Proposal: DLL + UI + Database Changes
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