[Vote] (6-18) Allow Vote Trading With Lump Sum Gold, Remove Any Option To "Reclaim Votes"

Include in VP?


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Stalker0

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Current: When you buy or sell votes, those votes are committed in the next congress. Only through war or if the proposal is removed can those votes be unlocked and usable again. You can only buy these votes through "per turn" things like resources and GPT.

Proposal: Allow buy/sell votes to use lump sum options (cities, lump gold, etc). However, these votes are locked for the next congress no matter what. Even through war or other options, a vote bought is a vote locked. If that congress option is no longer available, the votes are abstained in the next congress (aka the original owner does not get them back).

Rationale: It is actually very expensive to buy votes, meaning that per turn resources are often not enough (especially if you are playing with a very low GPT count even if you have lots of instant gold). Further, 95% of the time the vote IS a single lump sum buy, it is not an ongoing benefit like a resource is, and it should be treated as a lump sum option. The only reason its not is because of the rare circumstance where something can cancel the commitment. By removing any way the commitment can be broken, we can formalize as a true lump sum option, and then allow those kinds of trades. This should make vote trading more practical.
 
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And any chance to be able to choose the number of votes to buy or sell would be great but it might be a complex / impossible thing to do code wise(?)
 
It would be nice to be able to sell Human votes too at some point, no? If this gets us a step closer to more reliable pay-to-vote rules, I'm all for it.
 
And any chance to be able to choose the number of votes to buy or sell would be great but it might be a complex / impossible thing to do code wise(?)
in case you didn't know, currently the votes you buy are based on the strength of the diplomat you ahve with that civ, the higher the diplomat level the more votes you get.

Not saying that can't be changed but just letting you know you do have a modicum of control over it.
 
How would it work for a mixed purchase, say of a lump sum of gold + a resource for 50 turns?
 
How would it work for a mixed purchase, say of a lump sum of gold + a resource for 50 turns?
However it works now, for example if I was buying a city. The same kind of trades would work for the votes.
 
Allow buy/sell votes to use lump sum options (cities, lump gold, etc).
Can you still trade votes using gold per turn (and then declare war one turn later)?
 
Can you still trade votes using gold per turn (and then declare war one turn later)?
I envision it working similar to a city exchange, so buying votes should have the same options and restrictions that buying a city has.
 
Sponsored.
 
Timestamp post to arrange all the threads in a neat order.
 
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