6otM Krampus Opening actions Report

Knowtalent

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Welcome to the 6otM Krampus Opening Actions thread.
STOP - Please do not continue reading this thread until you have completed at least 80 to 100 turns in your game.
This thread is used to discuss the game once you've started playing through your first 100 turns. Apart from normal decency, the only posting restrictions are to please not post videos until the deadline is finished and to use the spoiler tags for screenshots. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. Please remember that we are running a family friendly site, so express anger or frustration with this in mind. :)
Please use this thread to discuss your goals for the game and your opening moves through the first 100 turns. Anything after that should be posted in the After Actions thread once you have completed your game.

- Where did you settle your city?
- What did you research and which policies did you choose and why?
- What was your build order?
- How soon did you build a District? Which ones did you prioritize?
- How did you place your districts?
- Did you bother with Science?
- How did you play your governance cards, priorities?
- What City-States did you meet and which ones did you cultivate to your side?
- Were your neighbors peaceful?
- Any surprises?
Please use spoiler tags for any surprise details you'd like kept hidden.
 
I am only at turn 20, I hope it is allowed to post already.

Domination, Culture and Science are allowed. But all are enabled? I wonder why you chose those win cons specifically.
Guess I was wrong with my "many wars" prediction.

I am just laughing so hard right now. Nice one. :D
 

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Domination, Culture and Science are allowed. But all are enabled? I wonder why you chose those win cons specifically.
We choose Victory Conditions (VC) as a goal because if everyone plays for the same VC, then the games are comparable and players can learn from each other. There is no requirement to win by the specified VC so this allows you to play the way you wish to play if you like. That is why all VC's are enabled, as well as allowing the AI players to win in various ways.
 
I am only at turn 20, I hope it is allowed to post already.

Domination, Culture and Science are allowed. But all are enabled? I wonder why you chose those win cons specifically.
Guess I was wrong with my "many wars" prediction.

I am just laughing so hard right now. Nice one. :D

Culture, Domination, & Religion are the three selected as the goal, whichever you think you can do fastest. Those seemed like the most "Krampus" conditions to try to win with against the evil Krampus. Krampus thought he might slow you down if you select one and have to abandon it for a different one. :satan: And of course if Krampus is too much all are enabled if you wish to do something different as @leif_erikson stated above.
 
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