Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 7, Proposal 16
Discussion Thread: (7-16) Kidnap Specialists Spy Mission: Cost Drop To 750, Remove Capital Only [Spy Update 4]
Proposer: @Stalker0
Sponsor: @axatin
Proposal Details
This is one of a series of proposed tweaks to the Spy system to polish the new version.
Proposal: Reduce the cost of the Kidnap Specialist Spy Mission from 1000 to 750. Remove the requirement that this can only be done in the capital.
Rationale: This mission suffers two problems.
1) Its simply too expensive for its benefit.
2) As a capital only mission, it has heavy competition from other missions. Even at a cheaper cost, its hard to justify using it compared to stronger "capital only" missions.
By removing the capital restriction, we give this mission a whole new niche. It can now be utilized for secondary spies, and you can use it on several cities together to really ramp up your GPP rate in your capital.
Normally capital restrictions exist to ensure that a mission cannot be spammed that would have a major boost or detriment. For example, we don't want a person stealing 3 techs from the tech leader at the same time, or stealing the entire treasury of one city. But for this mission, the GPP reductions are spread across the cities. Having two cities with a -1 GPP isn't really that much more harmful than 1 city.
Removing the restriction will give this mission a tremendous new use case without much impact to the people they are spying against.
VP Congress: Session 7, Proposal 16a
Discussion Thread: (7-16a) Kidnap Specialists in the City - Lower NP Only
Proposer: @azum4roll
Sponsor: @azum4roll
Proposal Details
Proposal:
Reduce the cost of the Kidnap Specialists mission from 1000 NP to 750 NP.
Why capital-only stays:
Like tech steal and treasury steal, the main effect of this mission (+1 GPP in your capital) is agnostic to where you perform the mission. Removing the restriction means you can easily achieve this by putting a spy in a puppet city (security 0).
Even if it's really strictly weaker than tech steal (debatable), the tech leader can't steal tech and will still go for this mission.
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 7, Proposal 16
Discussion Thread: (7-16) Kidnap Specialists Spy Mission: Cost Drop To 750, Remove Capital Only [Spy Update 4]
Proposer: @Stalker0
Sponsor: @axatin
Proposal Details
This is one of a series of proposed tweaks to the Spy system to polish the new version.
Proposal: Reduce the cost of the Kidnap Specialist Spy Mission from 1000 to 750. Remove the requirement that this can only be done in the capital.
Rationale: This mission suffers two problems.
1) Its simply too expensive for its benefit.
2) As a capital only mission, it has heavy competition from other missions. Even at a cheaper cost, its hard to justify using it compared to stronger "capital only" missions.
By removing the capital restriction, we give this mission a whole new niche. It can now be utilized for secondary spies, and you can use it on several cities together to really ramp up your GPP rate in your capital.
Normally capital restrictions exist to ensure that a mission cannot be spammed that would have a major boost or detriment. For example, we don't want a person stealing 3 techs from the tech leader at the same time, or stealing the entire treasury of one city. But for this mission, the GPP reductions are spread across the cities. Having two cities with a -1 GPP isn't really that much more harmful than 1 city.
Removing the restriction will give this mission a tremendous new use case without much impact to the people they are spying against.
VP Congress: Session 7, Proposal 16a
Discussion Thread: (7-16a) Kidnap Specialists in the City - Lower NP Only
Proposer: @azum4roll
Sponsor: @azum4roll
Proposal Details
Proposal:
Reduce the cost of the Kidnap Specialists mission from 1000 NP to 750 NP.
Why capital-only stays:
Like tech steal and treasury steal, the main effect of this mission (+1 GPP in your capital) is agnostic to where you perform the mission. Removing the restriction means you can easily achieve this by putting a spy in a puppet city (security 0).
Even if it's really strictly weaker than tech steal (debatable), the tech leader can't steal tech and will still go for this mission.
Last edited: