Counterproposal: https://forums.civfanatics.com/threads/7-69-instant-production-affects-processes.689038/
Proposal: City Processes (except defense) convert instant production bonuses into their yield, equal to the conversion rate.
Rationale: The idea here is fine but I think defense is a tricky one, and none of the solutions so far as satisfying. Ultimately defense is meant to be an emergency button, consuming yields for emergency defense. I think its fine its doesn't gain the benefit of instant yields, its supposed to be a "wasteful" process.
MAGI: Complex proposal, DLL and database changes
Proposal: City Processes (except defense) convert instant production bonuses into their yield, equal to the conversion rate.
Rationale: The idea here is fine but I think defense is a tricky one, and none of the solutions so far as satisfying. Ultimately defense is meant to be an emergency button, consuming yields for emergency defense. I think its fine its doesn't gain the benefit of instant yields, its supposed to be a "wasteful" process.
MAGI: Complex proposal, DLL and database changes
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