Choose which components you want to see for Cathage!
Proposer: @azum4roll
Sponsor: @azum4roll
New Unit - Numidian Cavalry (replaces Skirmisher)
Unlocked at Mathematics
Standard costs
No experience penalty when purchased
Can move after purchase
12
10
(+1)
No Defensive Terrain Bonuses
Can Move After Attacking
City Attack Penalty
Naval Target Penalty
Skirmisher Doctrine
Withdraw Before Melee
New Building - Tophet (replaces Shrine)
Unlocked at Agriculture
Standard costs and maintenance (none)
+1
+2 
When a new
Citizen is born, gain
Culture equal to 5% of the required
Food
Proposer: @pineappledan
Sponsor: @pineappledan
New Unit - Atlas Elephant (horseman)
Unlocked at military strategy
125
(35 more than horseman; same as current elephant)
Does not require horses
16
CS
3 Moves / 2 Vision
Pillars of Atlas - (+20HP; Can cross Mountains)
Feared Elephant
No Terrain Defense
Attack malus against Cities
Can Move After Attack
Change to Ivory Monopoly -
No longer unlocks the war elephant
Resource provides nearby city with +15%
Production modifier to Pre-Industrial Siege units (similar to +15% wonder modifier for marble)
New Building - Tophet (replaces Shrine)
Unlocked at Agriculture
Standard costs and maintenance (none)
+1
+2 
5% of the
/
cost in this city are given as
Culture when you purchase or invest in a unit or building
Proposer: @Hinin
Sponsor: @azum4roll
UA Change: Add "Starts with an Asamu instead of a Settler"
Unique Civilian - Asamu (unique UnitClass)
Unlocked at Pottery ; obsoletes at Railroad
Doesn't replace Settler ; upgrades into Pioneer
Cannot be
produced
Must be purchased with
Gold and does not consume
Citizens when purchased
Can
move immediatly once purchased
Only one can exist at the same time
2
MP / 2 Vision
Elisha's Guile - Withdraw before melee (once per turn) ; +1 Vision on land and when embarked ; can Embark
Can be expended to found a City. When founding a City, provides a free Lighthouse.
UMU2 - Atlas Elephant (replaces Horseman)
Unlocked at Trade (instead of Military Theory) => same tech tier
120
Production cost / 200
Faith cost (+30 / +50)
Doesn't require Horse
16
CS (+3)
3
Moves / 2 Vision (-1)
Can move after attacking
At the Gates ! - +20 max HP ; can cross Mountains
Feared Elephant - -10%
CS to adjacent enemy Units ; lost upon upgrade
No Terrain Defense
Attack malus against Cities
Change to Ivory Monopoly -
No longer unlocks the war elephant
Resource provides nearby city with +15%
Production Modifier towards Pre-Industrial Siege units (similar to +15%
Production modifier towards World Wonders for marble)
(8-09) 4UC Carthage: Alternate UU2 and Tophet Ability
Links: https://forums.civfanatics.com/threads/8-09-4uc-carthage.690048/ https://forums.civfanatics.com/threads/8-09a-4uc-carthage-asamu-instead-of-tophet.690278/ https://forums.civfanatics.com/threads/8-09b-4uc-carthage-asamu-at-sailing-instead-of-tophet.690408/ UU2 - Numidian Cavalry (replaces...
forums.civfanatics.com
Sponsor: @azum4roll
New Unit - Numidian Cavalry (replaces Skirmisher)
Unlocked at Mathematics
Standard costs
No experience penalty when purchased
Can move after purchase
12


No Defensive Terrain Bonuses
Can Move After Attacking
City Attack Penalty
Naval Target Penalty
Skirmisher Doctrine
Withdraw Before Melee
New Building - Tophet (replaces Shrine)
Unlocked at Agriculture
Standard costs and maintenance (none)
+1


When a new



(8-09a) 4UC Carthage With War Elephants
Proposer: @pineappledan Sponsor: @pineappledan UMU2 - Atlas Elephant (horseman) Unlocked at military strategy 125 :c5production: (35 more than horseman; same as current elephant) Does not require horses 16 :c5strength:CS 3 Moves / 2 Vision Pillars of Atlas - (+20HP; Can cross Mountains) Feared...
forums.civfanatics.com
Sponsor: @pineappledan
New Unit - Atlas Elephant (horseman)
Unlocked at military strategy
125

Does not require horses
16

3 Moves / 2 Vision
Pillars of Atlas - (+20HP; Can cross Mountains)
Feared Elephant
No Terrain Defense
Attack malus against Cities
Can Move After Attack
Change to Ivory Monopoly -
No longer unlocks the war elephant
Resource provides nearby city with +15%

New Building - Tophet (replaces Shrine)
Unlocked at Agriculture
Standard costs and maintenance (none)
+1


5% of the



(8-09b) 4UC Carthage - Asamu and Atlas Elephant
Links: https://forums.civfanatics.com/threads/8-ns-4uc-carthage.690048/ https://forums.civfanatics.com/threads/8-09-4uc-carthage-alternate-uu2-and-tophet-ability.690656/ https://forums.civfanatics.com/threads/8-09-carthage-with-war-elephants.691090/...
forums.civfanatics.com
Sponsor: @azum4roll
UA Change: Add "Starts with an Asamu instead of a Settler"
Unique Civilian - Asamu (unique UnitClass)
Unlocked at Pottery ; obsoletes at Railroad
Doesn't replace Settler ; upgrades into Pioneer
Cannot be

Must be purchased with


Can

Only one can exist at the same time
2

Elisha's Guile - Withdraw before melee (once per turn) ; +1 Vision on land and when embarked ; can Embark
Can be expended to found a City. When founding a City, provides a free Lighthouse.
UMU2 - Atlas Elephant (replaces Horseman)
Unlocked at Trade (instead of Military Theory) => same tech tier
120


Doesn't require Horse
16

3

At the Gates ! - +20 max HP ; can cross Mountains
Feared Elephant - -10%

No Terrain Defense
Attack malus against Cities
Change to Ivory Monopoly -
No longer unlocks the war elephant
Resource provides nearby city with +15%

